Prep #1 for making GrDrawState a class

Review URL: http://codereview.appspot.com/5437138/




git-svn-id: http://skia.googlecode.com/svn/trunk@2808 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrTesselatedPathRenderer.cpp b/src/gpu/GrTesselatedPathRenderer.cpp
index 51cea10..b6612d1 100644
--- a/src/gpu/GrTesselatedPathRenderer.cpp
+++ b/src/gpu/GrTesselatedPathRenderer.cpp
@@ -346,7 +346,7 @@
     return edges->count();
 }
 
-void GrTesselatedPathRenderer::drawPath(GrDrawTarget::StageBitfield stages) {
+void GrTesselatedPathRenderer::drawPath(GrDrawState::StageMask stageMask) {
     GrDrawTarget::AutoStateRestore asr(fTarget);
     // face culling doesn't make sense here
     GrAssert(GrDrawState::kBoth_DrawFace == fTarget->getDrawFace());
@@ -362,7 +362,7 @@
 
     GrVertexLayout layout = 0;
     for (int s = 0; s < GrDrawState::kNumStages; ++s) {
-        if ((1 << s) & stages) {
+        if ((1 << s) & stageMask) {
             layout |= GrDrawTarget::StagePosAsTexCoordVertexLayoutBit(s);
         }
     }