Prep #1 for making GrDrawState a class
Review URL: http://codereview.appspot.com/5437138/
git-svn-id: http://skia.googlecode.com/svn/trunk@2808 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrTesselatedPathRenderer.cpp b/src/gpu/GrTesselatedPathRenderer.cpp
index 51cea10..b6612d1 100644
--- a/src/gpu/GrTesselatedPathRenderer.cpp
+++ b/src/gpu/GrTesselatedPathRenderer.cpp
@@ -346,7 +346,7 @@
return edges->count();
}
-void GrTesselatedPathRenderer::drawPath(GrDrawTarget::StageBitfield stages) {
+void GrTesselatedPathRenderer::drawPath(GrDrawState::StageMask stageMask) {
GrDrawTarget::AutoStateRestore asr(fTarget);
// face culling doesn't make sense here
GrAssert(GrDrawState::kBoth_DrawFace == fTarget->getDrawFace());
@@ -362,7 +362,7 @@
GrVertexLayout layout = 0;
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- if ((1 << s) & stages) {
+ if ((1 << s) & stageMask) {
layout |= GrDrawTarget::StagePosAsTexCoordVertexLayoutBit(s);
}
}