Skip flush functions for disabled stages
Review URL: http://codereview.appspot.com/5483061
git-svn-id: http://skia.googlecode.com/svn/trunk@2870 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrGpuGLShaders.cpp b/src/gpu/GrGpuGLShaders.cpp
index 5fe90b8..98ac1bf 100644
--- a/src/gpu/GrGpuGLShaders.cpp
+++ b/src/gpu/GrGpuGLShaders.cpp
@@ -718,15 +718,17 @@
this->flushViewMatrix();
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- this->flushTextureMatrix(s);
+ if (this->isStageEnabled(s)) {
+ this->flushTextureMatrix(s);
- this->flushRadial2(s);
+ this->flushRadial2(s);
- this->flushConvolution(s);
+ this->flushConvolution(s);
- this->flushTexelSize(s);
+ this->flushTexelSize(s);
- this->flushTextureDomain(s);
+ this->flushTextureDomain(s);
+ }
}
this->flushEdgeAAData();
resetDirtyFlags();