Preserve fill type when pre-chopping large paths in TessellationPathRenderer

The default fill type of winding does a solid fill given the path
geometry (pre-chopped or not, the calculated chopped path had valid
geometry).

Bug: chromium:1472747
Change-Id: Icf7076f5c8c17a783175d1940793dbf0b63455bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/783556
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: James Godfrey-Kittle <jamesgk@google.com>
Reviewed-by: James Godfrey-Kittle <jamesgk@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2 files changed