Bug Fix: Fixes transformation bug where debugger locked up during incremental draw due to nested clips not being cleared.
Review URL: https://codereview.appspot.com/6462060
git-svn-id: http://skia.googlecode.com/svn/trunk@5095 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/QT/SkDebuggerGUI.cpp b/debugger/QT/SkDebuggerGUI.cpp
index f5c78d6..a03c878 100644
--- a/debugger/QT/SkDebuggerGUI.cpp
+++ b/debugger/QT/SkDebuggerGUI.cpp
@@ -577,7 +577,7 @@
SkPicture* picture = new SkPicture(stream);
fCanvasWidget.resetWidgetTransform();
fDebugger.loadPicture(picture);
- fCanvasWidget.drawTo(fDebugger.index());
+
SkSafeUnref(stream);
SkSafeUnref(picture);
diff --git a/debugger/SkDebugCanvas.cpp b/debugger/SkDebugCanvas.cpp
index 59f982a..4751be7 100644
--- a/debugger/SkDebugCanvas.cpp
+++ b/debugger/SkDebugCanvas.cpp
@@ -89,6 +89,8 @@
i = 0;
canvas->clear(0);
canvas->resetMatrix();
+ SkRect rect = SkRect::MakeWH(fWidth, fHeight);
+ canvas->clipRect(rect, SkRegion::kReplace_Op );
applyUserTransform(canvas);
}