add crude Makefile (someone please help!)
make SkFloatBits.cpp compile w/o floats



git-svn-id: http://skia.googlecode.com/svn/trunk@69 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..a30cfdc
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,47 @@
+
+CC = gcc
+C_INCLUDES := -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/utils
+CFLAGS = -O2 
+DEFINES = -DSK_BUILD_FOR_UNIX
+HIDE = @
+
+#DEFINES += -DSK_RELEASE
+DEFINES += -DSK_DEBUG -DSK_SUPPORT_UNITTEST
+#DEFINES += -DSK_SCALAR_IS_FIXED
+
+# start with the core (required)
+include src/core/core_files.mk
+SRC_LIST := $(addprefix src/core/, $(SOURCE))
+
+# we usually need ports
+include src/ports/ports_files.mk
+SRC_LIST += $(addprefix src/ports/, $(SOURCE))
+
+# do we want effects?
+include src/effects/effects_files.mk
+SRC_LIST += $(addprefix src/effects/, $(SOURCE))
+
+out/%.o : %.cpp
+	@mkdir -p $(dir $@)
+	$(HIDE)$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -c $< -o $@
+	@echo "compiling $@"
+    
+# now build out objects
+OBJ_LIST := $(SRC_LIST:.cpp=.o)
+OBJ_LIST := $(addprefix out/, $(OBJ_LIST))
+
+out/libskia.a: Makefile $(OBJ_LIST)
+	$(HIDE)$(AR) ru $@ $(OBJ_LIST)
+	$(HIDE)ranlib $@
+
+BENCH_SRCS := RectBench.cpp SkBenchmark.cpp main.cpp
+BENCH_SRCS := $(addprefix bench/, $(BENCH_SRCS))
+BENCH_OBJS := $(BENCH_SRCS:.cpp=.o)
+BENCH_OBJS := $(addprefix out/, $(BENCH_OBJS))
+
+bench: $(BENCH_OBJS) out/libskia.a
+	g++ $(BENCH_OBJS) out/libskia.a -o out/bench/bench
+	
+clean:
+	$(HIDE)rm -rf out
+    
diff --git a/bench/main.cpp b/bench/main.cpp
index 34a2b88..1b914ce 100644
--- a/bench/main.cpp
+++ b/bench/main.cpp
@@ -81,8 +81,10 @@
         
         SkCanvas canvas(bm);
         canvas.drawColor(SK_ColorWHITE);
+        printf("running bench %s\n", bench->getName());
         bench->draw(&canvas);
-        
+
+#if 0        
         SkString str;
         make_filename(bench->getName(), &str);
         str.prepend(outDir);
@@ -90,6 +92,7 @@
         ::remove(str.c_str());
         SkImageEncoder::EncodeFile(str.c_str(), bm, SkImageEncoder::kPNG_Type,
                                    100);
+#endif
     }
     
     return 0;
diff --git a/src/core/SkFloatBits.cpp b/src/core/SkFloatBits.cpp
index 1f15df2..1f675ff 100644
--- a/src/core/SkFloatBits.cpp
+++ b/src/core/SkFloatBits.cpp
@@ -145,6 +145,8 @@
     }
 }
 
+#ifdef SK_CAN_USE_FLOAT
+
 float SkFloatBits_intToFloatNative(int x);
 float SkFloatBits_intToFloatNative(int x) {
     return x;
@@ -203,3 +205,4 @@
     return data.fFloat;
 }
 
+#endif
diff --git a/src/core/core_files.mk b/src/core/core_files.mk
new file mode 100644
index 0000000..93a68ae
--- /dev/null
+++ b/src/core/core_files.mk
@@ -0,0 +1,84 @@
+SOURCE := \
+    Sk64.cpp \
+    SkAlphaRuns.cpp \
+    SkBitmap.cpp \
+    SkBitmapProcShader.cpp \
+    SkBitmapProcState.cpp \
+    SkBitmapProcState_matrixProcs.cpp \
+    SkBitmapSampler.cpp \
+    SkBitmap_scroll.cpp \
+    SkBlitRow_D16.cpp \
+    SkBlitRow_D4444.cpp \
+    SkBlitter.cpp \
+    SkBlitter_4444.cpp \
+    SkBlitter_A1.cpp \
+    SkBlitter_A8.cpp \
+    SkBlitter_ARGB32.cpp \
+    SkBlitter_RGB16.cpp \
+    SkBlitter_Sprite.cpp \
+    SkBuffer.cpp \
+    SkCanvas.cpp \
+    SkChunkAlloc.cpp \
+    SkColor.cpp \
+    SkColorFilter.cpp \
+    SkColorTable.cpp \
+    SkComposeShader.cpp \
+    SkCordic.cpp \
+    SkDebug.cpp \
+    SkDebug_stdio.cpp \
+    SkDeque.cpp \
+    SkDevice.cpp \
+    SkDither.cpp \
+    SkDraw.cpp \
+    SkEdge.cpp \
+    SkFilterProc.cpp \
+    SkFlattenable.cpp \
+    SkFloat.cpp \
+    SkFloatBits.cpp \
+    SkGeometry.cpp \
+    SkGlobals.cpp \
+    SkGlyphCache.cpp \
+    SkGraphics.cpp \
+    SkMMapStream.cpp \
+    SkMask.cpp \
+    SkMaskFilter.cpp \
+    SkMath.cpp \
+    SkMatrix.cpp \
+    SkMemory_stdlib.cpp \
+    SkPackBits.cpp \
+    SkPaint.cpp \
+    SkPath.cpp \
+    SkPathEffect.cpp \
+    SkPathHeap.cpp \
+    SkPathMeasure.cpp \
+    SkPicture.cpp \
+    SkPictureFlat.cpp \
+    SkPicturePlayback.cpp \
+    SkPictureRecord.cpp \
+    SkPixelRef.cpp \
+    SkPoint.cpp \
+    SkPtrRecorder.cpp \
+    SkRasterizer.cpp \
+    SkRect.cpp \
+    SkRefCnt.cpp \
+    SkRegion.cpp \
+    SkRegion_path.cpp \
+    SkScalerContext.cpp \
+    SkScan.cpp \
+    SkScan_AntiPath.cpp \
+    SkScan_Antihair.cpp \
+    SkScan_Hairline.cpp \
+    SkScan_Path.cpp \
+    SkShader.cpp \
+    SkSpriteBlitter_ARGB32.cpp \
+    SkSpriteBlitter_RGB16.cpp \
+    SkStream.cpp \
+    SkString.cpp \
+    SkStroke.cpp \
+    SkStrokerPriv.cpp \
+    SkTSearch.cpp \
+    SkTypeface.cpp \
+    SkUnPreMultiply.cpp \
+    SkUtils.cpp \
+    SkWriter32.cpp \
+    SkXfermode.cpp
diff --git a/src/effects/effects_files.mk b/src/effects/effects_files.mk
new file mode 100644
index 0000000..5cee705
--- /dev/null
+++ b/src/effects/effects_files.mk
@@ -0,0 +1,21 @@
+SOURCE := \
+	Sk1DPathEffect.cpp \
+	Sk2DPathEffect.cpp \
+	SkTransparentShader.cpp \
+	SkAvoidXfermode.cpp \
+	SkBlurDrawLooper.cpp \
+	SkBlurMask.cpp \
+	SkBlurMaskFilter.cpp \
+	SkColorFilters.cpp \
+	SkColorMatrixFilter.cpp \
+	SkCornerPathEffect.cpp \
+	SkDashPathEffect.cpp \
+	SkDiscretePathEffect.cpp \
+	SkEmbossMask.cpp \
+	SkEmbossMaskFilter.cpp \
+	SkGradientShader.cpp \
+	SkKernel33MaskFilter.cpp \
+	SkLayerDrawLooper.cpp \
+	SkLayerRasterizer.cpp \
+	SkPaintFlagsDrawFilter.cpp \
+	SkPixelXorXfermode.cpp
diff --git a/src/ports/ports_files.mk b/src/ports/ports_files.mk
new file mode 100644
index 0000000..07dacfa
--- /dev/null
+++ b/src/ports/ports_files.mk
@@ -0,0 +1,6 @@
+SOURCE := \
+    SkFontHost_none.cpp \
+    SkGlobals_global.cpp \
+    SkOSFile_stdio.cpp \
+    SkThread_pthread.cpp \
+    SkTime_Unix.cpp