commit | 09bc8af2827008b8259406998e701afa5d1ee21c | [log] [tgz] |
---|---|---|
author | Chris Dalton <csmartdalton@google.com> | Mon Jul 19 11:02:39 2021 -0600 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Mon Jul 19 20:10:59 2021 +0000 |
tree | d4557867a027131a9c8b128050921cea1b82002a | |
parent | 4c6fe58ea59829d4226d7926c7ab3205dd03fbd6 [diff] |
Delete GrPathTessellationShader::MakeSimpleTriangleShader We should have always used the default GP here. It makes for better reuse, and shader that draws raw triangles isn't a "tessellation" shader anyway. Bug: skia:10419 Change-Id: Ia2ef2a83f5ed8917005e12b9f9a52c1d9f877575 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429956 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Osman <brianosman@google.com>