Change vertex buffer size for draw buffer. Hopefully helps with some of the perf regression of r3382 on txt drawing.



git-svn-id: http://skia.googlecode.com/svn/trunk@3405 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 8ae97c1..cafa77b 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -38,7 +38,7 @@
 static const size_t MAX_TEXTURE_CACHE_COUNT = 256;
 static const size_t MAX_TEXTURE_CACHE_BYTES = 16 * 1024 * 1024;
 
-static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 13;
+static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 15;
 static const int DRAW_BUFFER_VBPOOL_PREALLOC_BUFFERS = 4;
 
 // path rendering is the only thing we defer today that uses non-static indices