Initialize members to satisfy coverity.
Code review: http://codereview.appspot.com/4657043/
git-svn-id: http://skia.googlecode.com/svn/trunk@1665 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/include/GrSamplerState.h b/gpu/include/GrSamplerState.h
index 373ea94..6d343d0 100644
--- a/gpu/include/GrSamplerState.h
+++ b/gpu/include/GrSamplerState.h
@@ -84,11 +84,17 @@
* Default sampler state is set to clamp, use normal sampling mode, be
* unfiltered, and use identity matrix.
*/
- GrSamplerState() {
+ GrSamplerState()
+ : fRadial2CenterX1()
+ , fRadial2Radius0()
+ , fRadial2PosRoot() {
this->setClampNoFilter();
}
- explicit GrSamplerState(Filter filter) {
+ explicit GrSamplerState(Filter filter)
+ : fRadial2CenterX1()
+ , fRadial2Radius0()
+ , fRadial2PosRoot() {
fWrapX = kClamp_WrapMode;
fWrapY = kClamp_WrapMode;
fSampleMode = kNormal_SampleMode;
@@ -97,7 +103,10 @@
fTextureDomain.setEmpty();
}
- GrSamplerState(WrapMode wx, WrapMode wy, Filter filter) {
+ GrSamplerState(WrapMode wx, WrapMode wy, Filter filter)
+ : fRadial2CenterX1()
+ , fRadial2Radius0()
+ , fRadial2PosRoot() {
fWrapX = wx;
fWrapY = wy;
fSampleMode = kNormal_SampleMode;
@@ -107,7 +116,10 @@
}
GrSamplerState(WrapMode wx, WrapMode wy,
- const GrMatrix& matrix, Filter filter) {
+ const GrMatrix& matrix, Filter filter)
+ : fRadial2CenterX1()
+ , fRadial2Radius0()
+ , fRadial2PosRoot() {
fWrapX = wx;
fWrapY = wy;
fSampleMode = kNormal_SampleMode;
@@ -117,7 +129,10 @@
}
GrSamplerState(WrapMode wx, WrapMode wy, SampleMode sample,
- const GrMatrix& matrix, Filter filter) {
+ const GrMatrix& matrix, Filter filter)
+ : fRadial2CenterX1()
+ , fRadial2Radius0()
+ , fRadial2PosRoot() {
fWrapX = wx;
fWrapY = wy;
fSampleMode = sample;