Move GL-specific include files to their own subdirectory, to better
coexist alongside D3D backend.
Requires gyp change.
http://codereview.appspot.com/5665045/
git-svn-id: http://skia.googlecode.com/svn/trunk@3185 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/gmmain.cpp b/gm/gmmain.cpp
index 3958998..523faf8 100644
--- a/gm/gmmain.cpp
+++ b/gm/gmmain.cpp
@@ -19,8 +19,8 @@
#include "SkGraphics.h"
#include "SkImageDecoder.h"
#include "SkImageEncoder.h"
-#include "SkNativeGLContext.h"
-#include "SkMesaGLContext.h"
+#include "gl/SkNativeGLContext.h"
+#include "gl/SkMesaGLContext.h"
#include "SkPicture.h"
#include "SkStream.h"
#include "SkRefCnt.h"