Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_conventions on Intel GPUs.
git-svn-id: http://skia.googlecode.com/svn/trunk@6048 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
index c189ec0..d775082 100644
--- a/src/gpu/effects/GrConvolutionEffect.cpp
+++ b/src/gpu/effects/GrConvolutionEffect.cpp
@@ -28,10 +28,7 @@
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- virtual void setData(const GrGLUniformManager& uman,
- const GrCustomStage&,
- const GrRenderTarget*,
- int stageNum) SK_OVERRIDE;
+ virtual void setData(const GrGLUniformManager& uman, const GrCustomStage&) SK_OVERRIDE;
static inline StageKey GenKey(const GrCustomStage&, const GrGLCaps&);
@@ -91,10 +88,7 @@
GrGLSLMulVarBy4f(&builder->fFSCode, 2, outputColor, inputColor);
}
-void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman,
- const GrCustomStage& data,
- const GrRenderTarget*,
- int stageNum) {
+void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrCustomStage& data) {
const GrConvolutionEffect& conv =
static_cast<const GrConvolutionEffect&>(data);
GrTexture& texture = *data.texture(0);