Adding setSurface public API method to SkDeferredCanvas
The purpose of this change is to provide an API that Blink 2D canvas layers can use
to install a new render target when recovering from a lost graphics context.
Review URL: https://codereview.chromium.org/15896005
git-svn-id: http://skia.googlecode.com/svn/trunk@9276 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/SkDeferredCanvas.cpp b/src/utils/SkDeferredCanvas.cpp
index f2aae06..b396a08 100644
--- a/src/utils/SkDeferredCanvas.cpp
+++ b/src/utils/SkDeferredCanvas.cpp
@@ -148,6 +148,7 @@
SkCanvas* immediateCanvas() const {return fImmediateCanvas;}
SkDevice* immediateDevice() const {return fImmediateCanvas->getTopDevice();}
SkImage* newImageSnapshot();
+ void setSurface(SkSurface* surface);
bool isFreshFrame();
bool hasPendingCommands();
size_t storageAllocatedForRecording() const;
@@ -261,6 +262,7 @@
immediateDevice->getDeviceProperties()) {
fSurface = NULL;
fImmediateCanvas = SkNEW_ARGS(SkCanvas, (immediateDevice));
+ fPipeController.setPlaybackCanvas(fImmediateCanvas);
this->init();
}
@@ -272,13 +274,18 @@
surface->getCanvas()->getDevice()->getDeviceProperties()) {
fMaxRecordingStorageBytes = kDefaultMaxRecordingStorageBytes;
fNotificationClient = NULL;
- fImmediateCanvas = surface->getCanvas();
- SkSafeRef(fImmediateCanvas);
- fSurface = surface;
- SkSafeRef(fSurface);
+ fImmediateCanvas = NULL;
+ fSurface = NULL;
+ this->setSurface(surface);
this->init();
}
+void DeferredDevice::setSurface(SkSurface* surface) {
+ SkRefCnt_SafeAssign(fImmediateCanvas, surface->getCanvas());
+ SkRefCnt_SafeAssign(fSurface, surface);
+ fPipeController.setPlaybackCanvas(fImmediateCanvas);
+}
+
void DeferredDevice::init() {
fRecordingCanvas = NULL;
fFreshFrame = true;
@@ -287,7 +294,6 @@
fBitmapSizeThreshold = kDeferredCanvasBitmapSizeThreshold;
fMaxRecordingStorageBytes = kDefaultMaxRecordingStorageBytes;
fNotificationClient = NULL;
- fPipeController.setPlaybackCanvas(fImmediateCanvas);
this->beginRecording();
}
@@ -620,6 +626,19 @@
return device;
}
+SkSurface* SkDeferredCanvas::setSurface(SkSurface* surface) {
+ DeferredDevice* deferredDevice = this->getDeferredDevice();
+ if (NULL != deferredDevice) {
+ // By swapping the surface into the existing device, we preserve
+ // all pending commands, which can help to seamlessly recover from
+ // a lost accelerated graphics context.
+ deferredDevice->setSurface(surface);
+ } else {
+ this->INHERITED::setDevice(SkNEW_ARGS(DeferredDevice, (surface)))->unref();
+ }
+ return surface;
+}
+
SkDeferredCanvas::NotificationClient* SkDeferredCanvas::setNotificationClient(
NotificationClient* notificationClient) {