Move clientID into texture desc

http://codereview.appspot.com/6305044/



git-svn-id: http://skia.googlecode.com/svn/trunk@4201 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index 99209c6..1213c41 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -201,13 +201,10 @@
  * Get a texture (from the texture cache) of the correct size & format
  */
 bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* tex) {
-    const GrTextureDesc desc = {
-        kNone_GrTextureFlags,
-        fBM.width(),
-        fBM.height(),
-        kAlpha_8_GrPixelConfig,
-        0 // samples
-    };
+    GrTextureDesc desc;
+    desc.fWidth = fBM.width();
+    desc.fHeight = fBM.height();
+    desc.fConfig = kAlpha_8_GrPixelConfig;
 
     tex->set(fContext, desc);
     GrTexture* texture = tex->texture();