Split two-point radial gradient parameters into two arrays of uniforms,
to avoid sharing arrays between fragment & vertex shaders. Appears to
work around driver bug on Xoom.

http://codereview.appspot.com/6304070/



git-svn-id: http://skia.googlecode.com/svn/trunk@4246 2bbb7eff-a529-9590-31e7-b0007b416f81
1 file changed