uint32_t -> int for texture extents

Review URL: http://codereview.appspot.com/4584053/



git-svn-id: http://skia.googlecode.com/svn/trunk@1574 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLTexture.cpp b/gpu/src/GrGLTexture.cpp
index d3ccfa6..59b1162 100644
--- a/gpu/src/GrGLTexture.cpp
+++ b/gpu/src/GrGLTexture.cpp
@@ -153,10 +153,10 @@
     }
 }
 
-void GrGLTexture::uploadTextureData(uint32_t x,
-                                    uint32_t y,
-                                    uint32_t width,
-                                    uint32_t height,
+void GrGLTexture::uploadTextureData(int x,
+                                    int y,
+                                    int width,
+                                    int height,
                                     const void* srcData) {
 
     GPUGL->setSpareTextureUnit();