uint32_t -> int for texture extents
Review URL: http://codereview.appspot.com/4584053/
git-svn-id: http://skia.googlecode.com/svn/trunk@1574 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLTexture.cpp b/gpu/src/GrGLTexture.cpp
index d3ccfa6..59b1162 100644
--- a/gpu/src/GrGLTexture.cpp
+++ b/gpu/src/GrGLTexture.cpp
@@ -153,10 +153,10 @@
}
}
-void GrGLTexture::uploadTextureData(uint32_t x,
- uint32_t y,
- uint32_t width,
- uint32_t height,
+void GrGLTexture::uploadTextureData(int x,
+ int y,
+ int width,
+ int height,
const void* srcData) {
GPUGL->setSpareTextureUnit();