Added dev- & canv- prefixes to Ganesh bounding boxes to indicate coordinate space

http://codereview.appspot.com/6457061/



git-svn-id: http://skia.googlecode.com/svn/trunk@4856 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
index b492fd4..6d6d916 100644
--- a/src/gpu/gl/GrGpuGL_program.cpp
+++ b/src/gpu/gl/GrGpuGL_program.cpp
@@ -427,15 +427,16 @@
     this->flushScissor();
     this->flushAAState(type);
 
-    GrIRect* rect = NULL;
-    GrIRect clipBounds;
+    GrIRect* devRect = NULL;
+    GrIRect devClipBounds;
     if (drawState.isClipState()) {
-        fClip->getConservativeBounds(drawState.getRenderTarget(), &clipBounds);
-        rect = &clipBounds;
+        fClip->getConservativeBounds(drawState.getRenderTarget(), 
+                                     &devClipBounds);
+        devRect = &devClipBounds;
     }
     // This must come after textures are flushed because a texture may need
     // to be msaa-resolved (which will modify bound FBO state).
-    this->flushRenderTarget(rect);
+    this->flushRenderTarget(devRect);
 
     return true;
 }