Moved SW path rendering path back to using TU/sampler #2. This reverts r3813
http://codereview.appspot.com/6159046/
git-svn-id: http://skia.googlecode.com/svn/trunk@3827 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index 84dd836..cbec965 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -228,7 +228,9 @@
GrAssert(NULL != texture);
GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
enum {
- kPathMaskStage = GrPaint::kTotalStages+1,
+ // the SW path renderer shares this stage with glyph
+ // rendering (kGlyphMaskStage in GrBatchedTextContext)
+ kPathMaskStage = GrPaint::kTotalStages,
};
target->drawState()->setTexture(kPathMaskStage, texture);
target->drawState()->sampler(kPathMaskStage)->reset();