speed up 2-point-radial gradients by 9x, using float instead of fixed



git-svn-id: http://skia.googlecode.com/svn/trunk@1118 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/GradientBench.cpp b/bench/GradientBench.cpp
new file mode 100644
index 0000000..6a6e47d
--- /dev/null
+++ b/bench/GradientBench.cpp
@@ -0,0 +1,151 @@
+#include "SkBenchmark.h"
+#include "SkBitmap.h"
+#include "SkCanvas.h"
+#include "SkColorPriv.h"
+#include "SkGradientShader.h"
+#include "SkPaint.h"
+#include "SkShader.h"
+#include "SkString.h"
+#include "SkUnitMapper.h"
+
+struct GradData {
+    int             fCount;
+    const SkColor*  fColors;
+    const SkScalar* fPos;
+};
+
+static const SkColor gColors[] = {
+    SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
+};
+static const SkScalar gPos0[] = { 0, SK_Scalar1 };
+static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
+static const SkScalar gPos2[] = {
+    0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
+};
+
+static const GradData gGradData[] = {
+    { 2, gColors, NULL },
+    { 2, gColors, gPos0 },
+    { 2, gColors, gPos1 },
+    { 5, gColors, NULL },
+    { 5, gColors, gPos2 }
+};
+
+static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
+                            SkShader::TileMode tm, SkUnitMapper* mapper) {
+    return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
+                                          data.fCount, tm, mapper);
+}
+
+static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
+                            SkShader::TileMode tm, SkUnitMapper* mapper) {
+    SkPoint center;
+    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+               SkScalarAve(pts[0].fY, pts[1].fY));
+    return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
+                                          data.fPos, data.fCount, tm, mapper);
+}
+
+static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
+                           SkShader::TileMode tm, SkUnitMapper* mapper) {
+    SkPoint center;
+    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+               SkScalarAve(pts[0].fY, pts[1].fY));
+    return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
+                                         data.fPos, data.fCount, mapper);
+}
+
+static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
+                             SkShader::TileMode tm, SkUnitMapper* mapper) {
+    SkPoint center0, center1;
+    center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+                SkScalarAve(pts[0].fY, pts[1].fY));
+    center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+                SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+    return SkGradientShader::CreateTwoPointRadial(
+                                                  center1, (pts[1].fX - pts[0].fX) / 7,
+                                                  center0, (pts[1].fX - pts[0].fX) / 2,
+                                                  data.fColors, data.fPos, data.fCount, tm, mapper);
+}
+
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
+                               SkShader::TileMode tm, SkUnitMapper* mapper);
+
+static const struct {
+    GradMaker   fMaker;
+    const char* fName;
+    int         fRepeat;
+} gGrads[] = {
+    { MakeLinear,   "linear",  15 },
+    { MakeRadial,   "radial",  10 },
+    { MakeSweep,    "sweep",    1 },
+    { Make2Radial,  "radial2",  5 },
+};
+
+enum GradType { // these must match the order in gGrads
+    kLinear_GradType,
+    kRadial_GradType,
+    kSweep_GradType,
+    kRadial2_GradType
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+class GradientBench : public SkBenchmark {
+    SkString fName;
+    SkShader* fShader;
+    int      fCount;
+    enum {
+        W   = 400,
+        H   = 400,
+        N   = 1
+    };
+public:
+    GradientBench(void* param, GradType gt) : INHERITED(param) {
+        fName.printf("gradient_%s", gGrads[gt].fName);
+
+        const SkPoint pts[2] = {
+            { 0, 0 },
+            { SkIntToScalar(W), SkIntToScalar(H) }
+        };
+        
+        fCount = N * gGrads[gt].fRepeat;
+        fShader = gGrads[gt].fMaker(pts, gGradData[0],
+                                    SkShader::kClamp_TileMode, NULL);
+    }
+
+    virtual ~GradientBench() {
+        fShader->unref();
+    }
+
+protected:
+    virtual const char* onGetName() {
+        return fName.c_str();
+    }
+
+    virtual void onDraw(SkCanvas* canvas) {
+        SkPaint paint;
+        this->setupPaint(&paint);
+
+        paint.setShader(fShader);
+
+        SkRect r = { 0, 0, SkIntToScalar(W), SkIntToScalar(H) };
+        for (int i = 0; i < fCount; i++) {
+            canvas->drawRect(r, paint);
+        }
+    }
+
+private:
+    typedef SkBenchmark INHERITED;
+};
+
+static SkBenchmark* Fact0(void* p) { return new GradientBench(p, kLinear_GradType); }
+static SkBenchmark* Fact1(void* p) { return new GradientBench(p, kRadial_GradType); }
+static SkBenchmark* Fact2(void* p) { return new GradientBench(p, kSweep_GradType); }
+static SkBenchmark* Fact3(void* p) { return new GradientBench(p, kRadial2_GradType); }
+
+static BenchRegistry gReg0(Fact0);
+static BenchRegistry gReg1(Fact1);
+static BenchRegistry gReg2(Fact2);
+static BenchRegistry gReg3(Fact3);
+