Towards issue #106

Adds notion of texture multiple stages but currently just uses 1.


git-svn-id: http://skia.googlecode.com/svn/trunk@694 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGLShaders.h b/gpu/src/GrGpuGLShaders.h
index cba387b..e5a5665 100644
--- a/gpu/src/GrGpuGLShaders.h
+++ b/gpu/src/GrGpuGLShaders.h
@@ -134,7 +134,8 @@
 
         // these reflect the current values of uniforms
         // (GL uniform values travel with program)
-        GrMatrix                    fMatrixModeCache[kMatrixModeCount];
+        GrMatrix                    fViewMatrix;
+        GrMatrix                    fTextureMatrices[kNumStages];
         GrColor                     fColor;
         GrGLTexture::Orientation    fTextureOrientation;
         GrScalar                    fRadial2CenterX1;