Towards issue #106
Adds notion of texture multiple stages but currently just uses 1.
git-svn-id: http://skia.googlecode.com/svn/trunk@694 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGLShaders.h b/gpu/src/GrGpuGLShaders.h
index cba387b..e5a5665 100644
--- a/gpu/src/GrGpuGLShaders.h
+++ b/gpu/src/GrGpuGLShaders.h
@@ -134,7 +134,8 @@
// these reflect the current values of uniforms
// (GL uniform values travel with program)
- GrMatrix fMatrixModeCache[kMatrixModeCount];
+ GrMatrix fViewMatrix;
+ GrMatrix fTextureMatrices[kNumStages];
GrColor fColor;
GrGLTexture::Orientation fTextureOrientation;
GrScalar fRadial2CenterX1;