Fixed point no longer crashes when GL enabled in gm tests.
http://codereview.appspot.com/4532073/


git-svn-id: http://skia.googlecode.com/svn/trunk@1394 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrTesselatedPathRenderer.cpp b/gpu/src/GrTesselatedPathRenderer.cpp
index 51d6db8..ff73a41 100644
--- a/gpu/src/GrTesselatedPathRenderer.cpp
+++ b/gpu/src/GrTesselatedPathRenderer.cpp
@@ -145,8 +145,7 @@
         // TODO: deal with perspective in some better way.
         tol /= 10;
     } else {
-        GrScalar sinv = GR_Scalar1 / stretch;
-        tol = GrMul(tol, sinv);
+        tol = GrScalarDiv(tol, stretch);
     }
     GrScalar tolSqd = GrMul(tol, tol);