Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it.

Review URL: http://codereview.appspot.com/4928041/



git-svn-id: http://skia.googlecode.com/svn/trunk@2144 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/include/GrRenderTarget.h b/gpu/include/GrRenderTarget.h
index 6fa9f0f..dd7a371 100644
--- a/gpu/include/GrRenderTarget.h
+++ b/gpu/include/GrRenderTarget.h
@@ -62,7 +62,7 @@
      * if client asked us to render to a target that has a pixel
      * config that isn't equivalent with one of our configs.
      */
-    int config() const { return fConfig; }
+    GrPixelConfig config() const { return fConfig; }
 
     /**
      * @return the texture associated with the rendertarget, may be NULL.