Quick mem fix for debug canvas leaking when loading new pics.
Review URL: https://codereview.appspot.com/6454096
git-svn-id: http://skia.googlecode.com/svn/trunk@4975 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/SkDebugCanvas.cpp b/debugger/SkDebugCanvas.cpp
index 47734b1..6371f11 100644
--- a/debugger/SkDebugCanvas.cpp
+++ b/debugger/SkDebugCanvas.cpp
@@ -23,7 +23,12 @@
fUserScale = 1.0;
}
-SkDebugCanvas::~SkDebugCanvas() {}
+SkDebugCanvas::~SkDebugCanvas() {
+ for (int i = 0; i < commandVector.size(); i++) {
+ delete(commandVector[i]);
+ }
+ commandVector.clear();
+}
void SkDebugCanvas::addDrawCommand(SkDrawCommand* command) {
commandVector.push_back(command);