Added GPU resource cache stats printing to bench & removed some noise from inst counting information

https://codereview.appspot.com/6497125/



git-svn-id: http://skia.googlecode.com/svn/trunk@5519 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/benchmain.cpp b/bench/benchmain.cpp
index 028fa19..9edb8cf 100644
--- a/bench/benchmain.cpp
+++ b/bench/benchmain.cpp
@@ -868,8 +868,18 @@
         logger.logProgress(SkString("\n"));
     }
 #if SK_SUPPORT_GPU
-    // need to clean up here rather than post-main to allow leak detection to work
-    gDebugGLHelper.cleanup();
+#if GR_CACHE_STATS
+    gRealGLHelper.grContext()->printCacheStats();
 #endif
+
+    // need to clean up here rather than post-main to allow leak detection to work
+    gRealGLHelper.cleanup();
+    gDebugGLHelper.cleanup();
+    gNullGLHelper.cleanup();
+#if SK_ANGLE
+    gANGLEGLHelper.cleanup();
+#endif // SK_ANGLE
+#endif
+
     return 0;
 }