Added GPU resource cache stats printing to bench & removed some noise from inst counting information
https://codereview.appspot.com/6497125/
git-svn-id: http://skia.googlecode.com/svn/trunk@5519 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/benchmain.cpp b/bench/benchmain.cpp
index 028fa19..9edb8cf 100644
--- a/bench/benchmain.cpp
+++ b/bench/benchmain.cpp
@@ -868,8 +868,18 @@
logger.logProgress(SkString("\n"));
}
#if SK_SUPPORT_GPU
- // need to clean up here rather than post-main to allow leak detection to work
- gDebugGLHelper.cleanup();
+#if GR_CACHE_STATS
+ gRealGLHelper.grContext()->printCacheStats();
#endif
+
+ // need to clean up here rather than post-main to allow leak detection to work
+ gRealGLHelper.cleanup();
+ gDebugGLHelper.cleanup();
+ gNullGLHelper.cleanup();
+#if SK_ANGLE
+ gANGLEGLHelper.cleanup();
+#endif // SK_ANGLE
+#endif
+
return 0;
}