Move SkCamera.h to client_utils/android
Android still uses this
https://developer.android.com/reference/android/graphics/Camera
but no other client does.
This adds a little adaption layer until Android is updated
to use the View3D version.
Move SkCamera.h to View3D.h. Change names to android::skia::CLASS
instead of SkCLASS. (3DView is not a valid class name, so rename it to
View3D.)
Forward-declare SkMatrix. Do not override SkNoncopyable - just delete
the copy constructor/operator=. Make fU and fV private in Patch3D.
Make Sk3DView override View3D temporarily until Android can be switched
over to the new class.
(View3D from http://review.skia.org/291371)
I made Patch3D and Camera3D be private classes as they are
currently not used by Android and wanted to constrain the
exposed API as much as possible.
Change-Id: Ibde45478421feeb610e045205c3f20c0e5b1567e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532456
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
15 files changed