add gpu backend (not hooked up yet)



git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrMatrix.cpp b/gpu/src/GrMatrix.cpp
new file mode 100644
index 0000000..e4360cd
--- /dev/null
+++ b/gpu/src/GrMatrix.cpp
@@ -0,0 +1,767 @@
+/*
+    Copyright 2010 Google Inc.
+
+    Licensed under the Apache License, Version 2.0 (the "License");
+    you may not use this file except in compliance with the License.
+    You may obtain a copy of the License at
+
+         http://www.apache.org/licenses/LICENSE-2.0
+
+    Unless required by applicable law or agreed to in writing, software
+    distributed under the License is distributed on an "AS IS" BASIS,
+    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+    See the License for the specific language governing permissions and
+    limitations under the License.
+ */
+
+

+#include "GrMatrix.h"

+#include "GrRect.h"

+#include <stddef.h>

+

+#if GR_SCALAR_IS_FLOAT

+    const GrScalar GrMatrix::gRESCALE(GR_Scalar1);

+#else

+    GR_STATIC_ASSERT(GR_SCALAR_IS_FIXED);

+    // fixed point isn't supported right now

+    GR_STATIC_ASSERT(false);

+const GrScalar GrMatrix::gRESCALE(1 << 30);

+#endif

+

+const GrMatrix::MapProc GrMatrix::gMapProcs[] = {

+// Scales are not both zero

+    &GrMatrix::mapIdentity,

+    &GrMatrix::mapScale,

+    &GrMatrix::mapTranslate,

+    &GrMatrix::mapScaleAndTranslate,

+    &GrMatrix::mapSkew,

+    &GrMatrix::mapScaleAndSkew,

+    &GrMatrix::mapSkewAndTranslate,

+    &GrMatrix::mapNonPerspective,

+    // no optimizations for perspective matrices

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapPerspective,

+    

+// Scales are zero (every other is invalid because kScale_TypeBit must be set if

+// kZeroScale_TypeBit is set)

+    &GrMatrix::mapInvalid,

+    &GrMatrix::mapZero,

+    &GrMatrix::mapInvalid,

+    &GrMatrix::mapSetToTranslate,

+    &GrMatrix::mapInvalid,

+    &GrMatrix::mapSwappedScale,

+    &GrMatrix::mapInvalid,

+    &GrMatrix::mapSwappedScaleAndTranslate,

+    

+    // no optimizations for perspective matrices

+    &GrMatrix::mapInvalid,

+    &GrMatrix::mapZero,

+    &GrMatrix::mapInvalid,

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapInvalid,

+    &GrMatrix::mapPerspective,

+    &GrMatrix::mapInvalid,

+    &GrMatrix::mapPerspective,

+};

+

+const GrMatrix& GrMatrix::I() {

+    struct FakeMatrix {

+        int fTypeMask;

+        GrScalar fM[9];

+    };

+

+#if 0

+    GR_STATIC_ASSERT(offsetof(FakeMatrix, fTypeMask) == offsetof(GrMatrix, fTypeMask));

+    GR_STATIC_ASSERT(offsetof(FakeMatrix, fM) == offsetof(GrMatrix, fM));

+#endif

+

+    GR_STATIC_ASSERT(sizeof(FakeMatrix) == sizeof(GrMatrix));

+    static const FakeMatrix I = {0,

+                                 {GR_Scalar1, 0,          0,

+                                  0,          GR_Scalar1, 0,

+                                  0,          0,          gRESCALE}};

+    return *(const GrMatrix*)&I;

+}

+

+void GrMatrix::setIdentity() {

+    fM[0] = GR_Scalar1; fM[1] = 0;          fM[2] = 0;

+    fM[3] = 0;          fM[4] = GR_Scalar1; fM[5] = 0;

+    fM[6] = 0;          fM[7] = 0;          fM[8] = gRESCALE;

+    fTypeMask = 0; 

+}

+

+void GrMatrix::setTranslate(GrScalar dx, GrScalar dy) {

+    fM[0] = GR_Scalar1; fM[1] = 0;          fM[2] = dx;

+    fM[3] = 0;          fM[4] = GR_Scalar1; fM[5] = dy;

+    fM[6] = 0;          fM[7] = 0;          fM[8] = gRESCALE;

+    fTypeMask = kTranslate_TypeBit;

+}

+

+void GrMatrix::setScale(GrScalar sx, GrScalar sy) {

+    fM[0] = sx; fM[1] = 0;  fM[2] = 0;

+    fM[3] = 0;  fM[4] = sy; fM[5] = 0;

+    fM[6] = 0;  fM[7] = 0;  fM[8] = gRESCALE;

+    fTypeMask = kScale_TypeBit;

+}

+

+void GrMatrix::setSkew(GrScalar skx, GrScalar sky) {

+    fM[0] = GR_Scalar1; fM[1] = skx;        fM[2] = 0;

+    fM[3] = sky;        fM[4] = GR_Scalar1; fM[5] = 0;

+    fM[6] = 0;          fM[7] = 0;          fM[8] = gRESCALE;

+    fTypeMask = kSkew_TypeBit;

+}

+

+void GrMatrix::setConcat(const GrMatrix& a, const GrMatrix& b) {

+    if (a.isIdentity()) {

+        if (this != &b) {

+            for (int i = 0; i < 9; ++i) {

+                fM[i] = b.fM[i];

+            }

+            fTypeMask = b.fTypeMask;

+        }

+        return;

+    }

+    

+    if (b.isIdentity()) {

+        GrAssert(!a.isIdentity());

+        if (this != &a) {

+            for (int i = 0; i < 9; ++i) {

+                    fM[i] = a.fM[i];

+            }

+            fTypeMask = a.fTypeMask;

+        }

+        return;

+    }

+    

+    // a and/or b could be this

+    GrMatrix tmp;

+    

+    // could do more optimizations based on type bits. Hopefully this call is

+    // low frequency.

+    // TODO: make this work for fixed point

+    if (!((b.fTypeMask | a.fTypeMask) & kPerspective_TypeBit)) {

+        tmp.fM[0] = a.fM[0] * b.fM[0] + a.fM[1] * b.fM[3];

+        tmp.fM[1] = a.fM[0] * b.fM[1] + a.fM[1] * b.fM[4];

+        tmp.fM[2] = a.fM[0] * b.fM[2] + a.fM[1] * b.fM[5] + a.fM[2] * gRESCALE;

+        

+        tmp.fM[3] = a.fM[3] * b.fM[0] + a.fM[4] * b.fM[3];

+        tmp.fM[4] = a.fM[3] * b.fM[1] + a.fM[4] * b.fM[4];

+        tmp.fM[5] = a.fM[3] * b.fM[2] + a.fM[4] * b.fM[5] + a.fM[5] * gRESCALE;

+   

+        tmp.fM[6] = 0;

+        tmp.fM[7] = 0;

+        tmp.fM[8] = gRESCALE * gRESCALE; 

+    } else {

+        tmp.fM[0] = a.fM[0] * b.fM[0] + a.fM[1] * b.fM[3] + a.fM[2] * b.fM[6];

+        tmp.fM[1] = a.fM[0] * b.fM[1] + a.fM[1] * b.fM[4] + a.fM[2] * b.fM[7];

+        tmp.fM[2] = a.fM[0] * b.fM[2] + a.fM[1] * b.fM[5] + a.fM[2] * b.fM[8];

+

+        tmp.fM[3] = a.fM[3] * b.fM[0] + a.fM[4] * b.fM[3] + a.fM[5] * b.fM[6];

+        tmp.fM[4] = a.fM[3] * b.fM[1] + a.fM[4] * b.fM[4] + a.fM[5] * b.fM[7];

+        tmp.fM[5] = a.fM[3] * b.fM[2] + a.fM[4] * b.fM[5] + a.fM[5] * b.fM[8];

+

+        tmp.fM[6] = a.fM[6] * b.fM[0] + a.fM[7] * b.fM[3] + a.fM[8] * b.fM[6];

+        tmp.fM[7] = a.fM[6] * b.fM[1] + a.fM[7] * b.fM[4] + a.fM[8] * b.fM[7];

+        tmp.fM[8] = a.fM[6] * b.fM[2] + a.fM[7] * b.fM[5] + a.fM[8] * b.fM[8];

+    }

+    *this = tmp;

+    setTypeMask();

+}

+

+void GrMatrix::preConcat(const GrMatrix& m) {

+    setConcat(*this, m);

+}

+

+void GrMatrix::postConcat(const GrMatrix& m) {

+    setConcat(m, *this);

+}

+

+double GrMatrix::determinant() const {

+    if (fTypeMask & kPerspective_TypeBit) {

+        return  fM[0]*((double)fM[4]*fM[8] - (double)fM[5]*fM[7]) + 

+                fM[1]*((double)fM[5]*fM[6] - (double)fM[3]*fM[8]) + 

+                fM[2]*((double)fM[3]*fM[7] - (double)fM[4]*fM[6]);

+    } else {

+        return (double)fM[0]*fM[4]*gRESCALE - 

+               (double)fM[1]*fM[3]*gRESCALE;

+    }

+}

+

+bool GrMatrix::invert(GrMatrix* inverted) const {

+    

+    if (isIdentity()) {

+        if (inverted != this) {

+            inverted->setIdentity();

+        }

+        return true;

+    }

+    static const double MIN_DETERMINANT_SQUARED = 1.e-16;

+    

+    // could do more optimizations based on type bits. Hopefully this call is

+    // low frequency.

+    

+    double det = determinant();

+

+    // check if we can't be inverted

+    if (det*det <= MIN_DETERMINANT_SQUARED) {

+        return false;

+    } else if (NULL == inverted) {

+        return true;

+    }

+

+    double t[9];

+    

+    if (fTypeMask & kPerspective_TypeBit) {

+        t[0] = ((double)fM[4]*fM[8] - (double)fM[5]*fM[7]); 

+        t[1] = ((double)fM[2]*fM[7] - (double)fM[1]*fM[8]);

+        t[2] = ((double)fM[1]*fM[5] - (double)fM[2]*fM[4]);

+        t[3] = ((double)fM[5]*fM[6] - (double)fM[3]*fM[8]);

+        t[4] = ((double)fM[0]*fM[8] - (double)fM[2]*fM[6]);

+        t[5] = ((double)fM[2]*fM[3] - (double)fM[0]*fM[5]);

+        t[6] = ((double)fM[3]*fM[7] - (double)fM[4]*fM[6]);

+        t[7] = ((double)fM[1]*fM[6] - (double)fM[0]*fM[7]);

+        t[8] = ((double)fM[0]*fM[4] - (double)fM[1]*fM[3]);

+        det = 1.0 / det;

+        for (int i = 0; i < 9; ++i) {

+            inverted->fM[i] = (GrScalar)(t[i] * det);

+        }

+    } else {

+        t[0] =  (double)fM[4]*gRESCALE; 

+        t[1] = -(double)fM[1]*gRESCALE;

+        t[2] =  (double)fM[1]*fM[5] - (double)fM[2]*fM[4];

+        t[3] = -(double)fM[3]*gRESCALE;

+        t[4] =  (double)fM[0]*gRESCALE;

+        t[5] =  (double)fM[2]*fM[3] - (double)fM[0]*fM[5];

+        //t[6] = 0.0;

+        //t[7] = 0.0;

+        t[8] = (double)fM[0]*fM[4] - (double)fM[1]*fM[3];

+        det = 1.0 / det;

+        for (int i = 0; i < 6; ++i) {

+            inverted->fM[i] = (GrScalar)(t[i] * det);

+        }

+        inverted->fM[6] = 0;

+        inverted->fM[7] = 0;

+        inverted->fM[8] = (GrScalar)(t[8] * det);

+    }

+    inverted->setTypeMask();

+    return true;

+}

+

+void GrMatrix::mapRect(GrRect* dst, const GrRect& src) const {

+    GrPoint srcPts[4], dstPts[4];

+    srcPts[0].set(src.fLeft, src.fTop);

+    srcPts[1].set(src.fRight, src.fTop);

+    srcPts[2].set(src.fRight, src.fBottom);

+    srcPts[3].set(src.fLeft, src.fBottom);

+    this->mapPoints(dstPts, srcPts, 4);

+    dst->setBounds(dstPts, 4);

+}

+

+bool GrMatrix::hasPerspective() const {

+    GrAssert(!!(kPerspective_TypeBit & fTypeMask) ==

+             (fM[kPersp0] != 0 || fM[kPersp1] != 0 || fM[kPersp2] != gRESCALE));

+    return 0 != (kPerspective_TypeBit & fTypeMask);

+}

+

+bool GrMatrix::isIdentity() const {

+    GrAssert((0 == fTypeMask) == 

+             (GR_Scalar1 == fM[kScaleX] && 0          == fM[kSkewX]  && 0          == fM[kTransX] &&

+              0          == fM[kSkewY]  && GR_Scalar1 == fM[kScaleY] && 0          == fM[kTransY] &&

+              0          == fM[kPersp0] && 0          == fM[kPersp1] && gRESCALE == fM[kPersp2]));

+    return (0 == fTypeMask);

+}

+

+

+GrScalar GrMatrix::getMaxStretch() const {

+

+    if (fTypeMask & kPerspective_TypeBit) {

+        return -GR_Scalar1;

+    }

+

+    GrScalar stretch;

+    

+    if (isIdentity()) {

+        stretch = GR_Scalar1;

+    } else if (!(fTypeMask & kSkew_TypeBit)) {

+        stretch = GrMax(GrScalarAbs(fM[kScaleX]), GrScalarAbs(fM[kScaleY]));

+    } else if (fTypeMask & kZeroScale_TypeBit) {        

+        stretch = GrMax(GrScalarAbs(fM[kSkewX]), GrScalarAbs(fM[kSkewY]));

+    } else {            

+        // ignore the translation part of the matrix, just look at 2x2 portion.

+        // compute singular values, take largest abs value.

+        // [a b; b c] = A^T*A 

+        GrScalar a = GrMul(fM[kScaleX], fM[kScaleX]) + GrMul(fM[kSkewY],  fM[kSkewY]);

+        GrScalar b = GrMul(fM[kScaleX], fM[kSkewX]) +  GrMul(fM[kScaleY], fM[kSkewY]);

+        GrScalar c = GrMul(fM[kSkewX],  fM[kSkewX]) +  GrMul(fM[kScaleY], fM[kScaleY]);

+        // eigenvalues of A^T*A are the squared singular values of A.

+        // characteristic equation is det((A^T*A) - l*I) = 0

+        // l^2 - (a + c)l + (ac-b^2)

+        // solve using quadratic equation (divisor is non-zero since l^2 has 1 coeff

+        // and roots are guaraunteed to be pos and real).

+        GrScalar largerRoot;

+        GrScalar bSqd = GrMul(b,b);

+        // TODO: fixed point tolerance value.

+        if (bSqd < 1e-10) { // will be true if upper left 2x2 is orthogonal, which is common, so save some math

+            largerRoot = GrMax(a, c);

+        } else {

+            GrScalar aminusc = a - c;

+            GrScalar apluscdiv2 = (a + c) / 2;

+            GrScalar x = sqrtf(GrMul(aminusc,aminusc) + GrMul(4,(bSqd))) / 2;

+            largerRoot = apluscdiv2 + x;

+        }

+        

+        stretch = sqrtf(largerRoot);

+    }

+#if GR_DEBUG && 0

+    // test a bunch of vectors. None should be scaled by more than stretch 

+    // (modulo some error) and we should find a vector that is scaled by almost

+    // stretch.

+    GrPoint pt;

+    GrScalar max = 0;

+    for (int i = 0; i < 1000; ++i) {

+        GrScalar x = (float)rand() / RAND_MAX;

+        GrScalar y = sqrtf(1 - (x*x));

+        pt.fX = fM[kScaleX]*x + fM[kSkewX]*y;

+        pt.fY = fM[kSkewY]*x + fM[kScaleY]*y;

+        GrScalar d = pt.distanceToOrigin(); 

+        GrAssert(d <= (1.0001 * stretch));

+        max = GrMax(max, pt.distanceToOrigin());

+    }

+    GrAssert((stretch - max) < .05*stretch);

+#endif

+    return stretch;

+}

+

+bool GrMatrix::operator == (const GrMatrix& m) const {

+    if (fTypeMask != m.fTypeMask) {

+        return false;

+    }

+    if (!fTypeMask) {

+        return true;

+    }

+    for (int i = 0; i < 9; ++i) {

+        if (m.fM[i] != fM[i]) {

+            return false;

+        }

+    }

+    return true;

+}

+

+bool GrMatrix::operator != (const GrMatrix& m) const {

+    return !(*this == m);

+}

+

+void GrMatrix::setTypeMask()

+{

+    fTypeMask = 0;

+    if (0 != fM[kPersp0] || 0 != fM[kPersp1] || gRESCALE != fM[kPersp2]) {

+        fTypeMask |= kPerspective_TypeBit;

+    }

+    if (GR_Scalar1 != fM[kScaleX] || GR_Scalar1 != fM[kScaleY]) {

+        fTypeMask |= kScale_TypeBit;

+        if (0 == fM[kScaleX] && 0 == fM[kScaleY]) {

+            fTypeMask |= kZeroScale_TypeBit;

+        }

+    }

+    if (0 != fM[kSkewX] || 0 != fM[kSkewY]) {

+        fTypeMask |= kSkew_TypeBit;

+    }

+    if (0 != fM[kTransX] || 0 != fM[kTransY]) {

+        fTypeMask |= kTranslate_TypeBit;

+    }    

+}

+

+////////////////////////////////////////////////////////////////////////////////

+// Matrix transformation procs

+//////

+

+void GrMatrix::mapIdentity(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    if (src != dst) {

+        for (uint32_t i = 0; i < count; ++i) {

+            dst[i] = src[i];

+        }

+    }

+}

+

+void GrMatrix::mapScale(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    for (uint32_t i = 0; i < count; ++i) {

+        dst[i].fX = GrMul(src[i].fX, fM[kScaleX]);

+        dst[i].fY = GrMul(src[i].fY, fM[kScaleY]);

+    }

+}

+

+

+void GrMatrix::mapTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    for (uint32_t i = 0; i < count; ++i) {

+        dst[i].fX = src[i].fX + fM[kTransX];

+        dst[i].fY = src[i].fY + fM[kTransY];

+    }

+}

+

+void GrMatrix::mapScaleAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    for (uint32_t i = 0; i < count; ++i) {

+        dst[i].fX = GrMul(src[i].fX, fM[kScaleX]) + fM[kTransX];

+        dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + fM[kTransY];

+    }

+}

+

+void GrMatrix::mapSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    if (src != dst) {

+        for (uint32_t i = 0; i < count; ++i) {

+            dst[i].fX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]);

+            dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]);

+        }

+    } else {

+        for (uint32_t i = 0; i < count; ++i) {

+            GrScalar newX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]);

+            dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]);

+            dst[i].fX = newX;

+        }

+    }

+}

+

+void GrMatrix::mapScaleAndSkew(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    if (src != dst) {

+        for (uint32_t i = 0; i < count; ++i) {

+            dst[i].fX = GrMul(src[i].fX, fM[kScaleX]) + GrMul(src[i].fY, fM[kSkewX]);

+            dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + GrMul(src[i].fX, fM[kSkewY]);

+        }

+    } else {

+        for (uint32_t i = 0; i < count; ++i) {

+            GrScalar newX = GrMul(src[i].fX, fM[kScaleX]) + GrMul(src[i].fY, fM[kSkewX]);

+            dst[i].fY = GrMul(src[i].fY, fM[kScaleY]) + GrMul(src[i].fX, fM[kSkewY]);

+            dst[i].fX = newX;

+        }

+    }

+}

+

+void GrMatrix::mapSkewAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    if (src != dst) {

+        for (uint32_t i = 0; i < count; ++i) {

+            dst[i].fX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];

+            dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];

+        }

+    } else {

+        for (uint32_t i = 0; i < count; ++i) {

+            GrScalar newX = src[i].fX + GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];

+            dst[i].fY = src[i].fY + GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];

+            dst[i].fX = newX;

+        }

+    }

+}

+

+void GrMatrix::mapNonPerspective(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    if (src != dst) {

+        for (uint32_t i = 0; i < count; ++i) {

+            dst[i].fX = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];

+            dst[i].fY = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];           

+        }

+    } else {

+        for (uint32_t i = 0; i < count; ++i) {

+            GrScalar newX = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];

+            dst[i].fY = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];

+            dst[i].fX = newX;

+        }

+    }

+}

+

+void GrMatrix::mapPerspective(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    for (uint32_t i = 0; i < count; ++i) {

+        GrScalar x, y, w;

+        x = GrMul(fM[kScaleX], src[i].fX) + GrMul(fM[kSkewX], src[i].fY) + fM[kTransX];

+        y = GrMul(fM[kSkewY], src[i].fX) + GrMul(fM[kScaleY], src[i].fY) + fM[kTransY];

+        w = GrMul(fM[kPersp0], src[i].fX) + GrMul(fM[kPersp1], src[i].fY) + fM[kPersp2];

+        // TODO need fixed point invert

+        if (w) {

+            w = 1 / w;

+        }

+        dst[i].fX = GrMul(x, w);

+        dst[i].fY = GrMul(y, w);            

+    }

+}

+

+void GrMatrix::mapInvalid(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    GrAssert(0);

+}

+

+void GrMatrix::mapZero(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    memset(dst, 0, sizeof(GrPoint)*count);

+}

+

+void GrMatrix::mapSetToTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    for (uint32_t i = 0; i < count; ++i) {

+        dst[i].fX = fM[kTransX];

+        dst[i].fY = fM[kTransY];           

+    }

+}

+

+void GrMatrix::mapSwappedScale(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    if (src != dst) {

+        for (uint32_t i = 0; i < count; ++i) {

+            dst[i].fX = GrMul(src[i].fY, fM[kSkewX]);

+            dst[i].fY = GrMul(src[i].fX, fM[kSkewY]);

+        }

+    } else {

+        for (uint32_t i = 0; i < count; ++i) {

+            GrScalar newX = GrMul(src[i].fY, fM[kSkewX]);

+            dst[i].fY = GrMul(src[i].fX, fM[kSkewY]);

+            dst[i].fX = newX;

+        }

+    }

+}

+

+void GrMatrix::mapSwappedScaleAndTranslate(GrPoint* dst, const GrPoint* src, uint32_t count) const {

+    if (src != dst) {

+        for (uint32_t i = 0; i < count; ++i) {

+            dst[i].fX = GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];

+            dst[i].fY = GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];

+        }

+    } else {

+        for (uint32_t i = 0; i < count; ++i) {

+            GrScalar newX = GrMul(src[i].fY, fM[kSkewX]) + fM[kTransX];

+            dst[i].fY = GrMul(src[i].fX, fM[kSkewY]) + fM[kTransY];

+            dst[i].fX = newX;

+        }

+    }

+}

+

+///////////////////////////////////////////////////////////////////////////////

+// Unit test

+//////

+

+#include "GrRandom.h"

+

+#if GR_DEBUG

+enum MatrixType {

+    kRotate_MatrixType,

+    kScaleX_MatrixType,

+    kScaleY_MatrixType,

+    kSkewX_MatrixType,

+    kSkewY_MatrixType,

+    kTranslateX_MatrixType,

+    kTranslateY_MatrixType,

+    kSwapScaleXY_MatrixType,

+    kPersp_MatrixType,

+    

+    kMatrixTypeCount

+};

+

+static void create_matrix(GrMatrix* matrix, GrRandom& rand) {

+    MatrixType type = (MatrixType)(rand.nextU() % kMatrixTypeCount);

+    switch (type) {

+        case kRotate_MatrixType: {

+            float angle = rand.nextF() * 2 *3.14159265358979323846f;

+            GrScalar cosa = GrFloatToScalar(cosf(angle));

+            GrScalar sina = GrFloatToScalar(sinf(angle));

+            matrix->setAll(cosa,      -sina,           0, 

+                           sina,       cosa,           0, 

+                           0,          0,              GrMatrix::I()[8]);

+        } break;

+        case kScaleX_MatrixType: {

+            GrScalar scale = GrFloatToScalar(rand.nextF(-2, 2));

+            matrix->setAll(scale,      0,              0, 

+                           0,          GR_Scalar1,     0, 

+                           0,          0,              GrMatrix::I()[8]);

+        } break;

+        case kScaleY_MatrixType: {

+            GrScalar scale = GrFloatToScalar(rand.nextF(-2, 2));

+            matrix->setAll(GR_Scalar1, 0,              0, 

+                           0,          scale,          0, 

+                           0,          0,              GrMatrix::I()[8]);

+        } break;

+        case kSkewX_MatrixType: {

+            GrScalar skew = GrFloatToScalar(rand.nextF(-2, 2));

+            matrix->setAll(GR_Scalar1, skew,           0, 

+                           0,          GR_Scalar1,     0, 

+                           0,          0,              GrMatrix::I()[8]);

+        } break;            

+        case kSkewY_MatrixType: {

+            GrScalar skew = GrFloatToScalar(rand.nextF(-2, 2));

+            matrix->setAll(GR_Scalar1, 0,              0, 

+                           skew,       GR_Scalar1,     0, 

+                           0,          0,              GrMatrix::I()[8]);

+        } break;

+        case kTranslateX_MatrixType: {

+            GrScalar trans = GrFloatToScalar(rand.nextF(-10, 10));

+            matrix->setAll(GR_Scalar1, 0,              trans, 

+                           0,          GR_Scalar1,     0, 

+                           0,          0,              GrMatrix::I()[8]);

+        } break;            

+        case kTranslateY_MatrixType: {

+            GrScalar trans = GrFloatToScalar(rand.nextF(-10, 10));

+            matrix->setAll(GR_Scalar1, 0,              0, 

+                           0,          GR_Scalar1,     trans, 

+                           0,          0,              GrMatrix::I()[8]);

+        } break; 

+        case kSwapScaleXY_MatrixType: {

+            GrScalar xy = GrFloatToScalar(rand.nextF(-2, 2));

+            GrScalar yx = GrFloatToScalar(rand.nextF(-2, 2));

+            matrix->setAll(0,          xy,             0, 

+                           yx,         0,              0, 

+                           0,          0,              GrMatrix::I()[8]);

+        } break;

+        case kPersp_MatrixType: {

+            GrScalar p0 = GrFloatToScalar(rand.nextF(-2, 2));

+            GrScalar p1 = GrFloatToScalar(rand.nextF(-2, 2));

+            GrScalar p2 = GrFloatToScalar(rand.nextF(-0.5f, 0.75f));

+            matrix->setAll(GR_Scalar1, 0,              0, 

+                           0,          GR_Scalar1,     0, 

+                           p0,         p1,             GrMul(p2,GrMatrix::I()[8]));

+        } break;

+        default:

+            GrAssert(0);

+            break;

+    }

+}

+#endif

+

+void GrMatrix::UnitTest() {

+    GrRandom rand;

+

+    // Create a bunch of matrices and test point mapping, max stretch calc, 

+    // inversion and multiply-by-inverse.

+#if GR_DEBUG

+    for (int i = 0; i < 10000; ++i) {

+        GrMatrix a, b;

+        a.setIdentity();

+        int num = rand.nextU() % 6;

+        // force testing of I and swapXY

+        if (0 == i) {

+            num = 0;

+            GrAssert(a.isIdentity());

+        } else if (1 == i) {

+            num = 0;

+            a.setAll(0, GR_Scalar1, 0,

+                     GR_Scalar1, 0, 0, 

+                     0, 0, I()[8]);

+        }

+        for (int j = 0; j < num; ++j) {

+            create_matrix(&b, rand);

+            a.preConcat(b);

+        }

+        

+        GrScalar maxStretch = a.getMaxStretch();

+        if (maxStretch > 0) {

+            maxStretch = GrMul(GR_Scalar1 + GR_Scalar1 / 100, maxStretch);

+        }

+        GrPoint origin = a.mapPoint(GrPoint(0,0));

+

+        for (int j = 0; j < 9; ++j) {

+            int mask, origMask = a.fTypeMask;

+            GrScalar old = a[j];

+            

+            a.set(j, GR_Scalar1);

+            mask = a.fTypeMask;

+            a.setTypeMask();

+            GrAssert(mask == a.fTypeMask);

+

+            a.set(j, 0);

+            mask = a.fTypeMask;

+            a.setTypeMask();

+            GrAssert(mask == a.fTypeMask);

+

+            a.set(j, 10 * GR_Scalar1);

+            mask = a.fTypeMask;

+            a.setTypeMask();

+            GrAssert(mask == a.fTypeMask);

+            

+            a.set(j, old);            

+            GrAssert(a.fTypeMask == origMask);

+        }

+                     

+        for (int j = 0; j < 100; ++j) {

+            GrPoint pt;

+            pt.fX = GrFloatToScalar(rand.nextF(-10, 10));

+            pt.fY = GrFloatToScalar(rand.nextF(-10, 10));            

+            

+            GrPoint t0, t1, t2;

+            t0 = a.mapPoint(pt);             // map to a new point

+            t1 = pt;

+            a.mapPoints(&t1, &t1, 1);        // in place

+            a.mapPerspective(&t2, &pt, 1);   // full mult

+            GrAssert(t0 == t1 && t1 == t2);

+            if (maxStretch >= 0.f) {

+                GrVec vec;

+                vec.setBetween(t0, origin);

+                GrScalar stretch = vec.length() / pt.distanceToOrigin();

+                GrAssert(stretch <= maxStretch);

+            }

+        }

+        double det = a.determinant();

+        if (fabs(det) > 1e-3 && a.invert(&b)) {

+            GrMatrix c;

+            c.setConcat(a,b);

+            for (int i = 0; i < 9; ++i) {

+                GrScalar diff = GrScalarAbs(c[i] - I()[i]);

+                GrAssert(diff < (5*GR_Scalar1 / 100));

+            }

+        }

+    }

+#endif

+}

+

+///////////////////////////////////////////////////////////////////////////////

+

+int Gr_clz(uint32_t n) {

+    if (0 == n) {

+        return 32;

+    }

+

+    int count = 0;

+    if (0 == (n & 0xFFFF0000)) {

+        count += 16;

+        n <<= 16;

+    }

+    if (0 == (n & 0xFF000000)) {

+        count += 8;

+        n <<= 8;

+    }

+    if (0 == (n & 0xF0000000)) {

+        count += 4;

+        n <<= 4;

+    }

+    if (0 == (n & 0xC0000000)) {

+        count += 2;

+        n <<= 2;

+    }

+    if (0 == (n & 0x80000000)) {

+        count += 1;

+    }

+    return count;

+}

+

+///////////////////////////////////////////////////////////////////////////////

+#include "GrRect.h"

+

+void GrRect::setBounds(const GrPoint pts[], int count) {

+    if (count <= 0) {

+        this->setEmpty();

+    } else {

+        GrScalar L, R, T, B;

+        L = R = pts[0].fX;

+        T = B = pts[0].fY;

+        for (int i = 1; i < count; i++) {

+            GrScalar x = pts[i].fX;

+            GrScalar y = pts[i].fY;

+            if (x < L) {

+                L = x;

+            } else if (x > R) {

+                R = x;

+            }

+            if (y < T) {

+                T = y;

+            } else if (y > B) {

+                B = y;

+            }

+        }

+        this->setLTRB(L, T, R, B);

+    }

+}

+

+