make SkDevice constructors explicit between offscreen and on/direct
http://codereview.appspot.com/4632044/
git-svn-id: http://skia.googlecode.com/svn/trunk@1620 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/benchmain.cpp b/bench/benchmain.cpp
index 7fce807..29963a8 100644
--- a/bench/benchmain.cpp
+++ b/bench/benchmain.cpp
@@ -171,10 +171,10 @@
case kRaster_Backend:
bitmap.allocPixels();
erase(bitmap);
- device = new SkDevice(NULL, bitmap, true);
+ device = new SkDevice(bitmap);
break;
case kGPU_Backend:
- device = new SkGpuDevice(context, bitmap, SkGpuDevice::Current3DApiRenderTarget());
+ device = new SkGpuDevice(context, SkGpuDevice::Current3DApiRenderTarget());
// device->clear(0xFFFFFFFF);
break;
case kPDF_Backend: