Move filter/wrap out of GrSamplerState into GrTextureParams
Review URL: http://codereview.appspot.com/6440046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4773 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/gpu/GrTexture.h b/include/gpu/GrTexture.h
index 783a147..d4a7cc6 100644
--- a/include/gpu/GrTexture.h
+++ b/include/gpu/GrTexture.h
@@ -13,7 +13,7 @@
class GrRenderTarget;
class GrResourceKey;
-class GrSamplerState;
+class GrTextureParams;
/*
* All uncached textures should have this value as their fClientCacheID
@@ -162,7 +162,7 @@
#endif
static GrResourceKey ComputeKey(const GrGpu* gpu,
- const GrSamplerState* sampler,
+ const GrTextureParams* sampler,
const GrTextureDesc& desc,
bool scratch);