make the filter mode for GrTextureAccess an enum so we can plumb down
the paint's filter modes to the GPU
BUG=
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/20362002
git-svn-id: http://skia.googlecode.com/svn/trunk@10368 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 000efee..e79801c 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -24,6 +24,7 @@
#include "SkRRect.h"
#include "SkStroke.h"
#include "SkUtils.h"
+#include "SkErrorInternals.h"
#define CACHE_COMPATIBLE_DEVICE_TEXTURES 1
@@ -1134,7 +1135,28 @@
}
GrTextureParams params;
- params.setBilerp(paint.isFilterBitmap());
+ SkPaint::FilterLevel paintFilterLevel = paint.getFilterLevel();
+ GrTextureParams::FilterMode textureFilterMode;
+ switch(paintFilterLevel) {
+ case SkPaint::kNone_FilterLevel:
+ textureFilterMode = GrTextureParams::kNone_FilterMode;
+ break;
+ case SkPaint::kLow_FilterLevel:
+ textureFilterMode = GrTextureParams::kBilerp_FilterMode;
+ break;
+ case SkPaint::kMedium_FilterLevel:
+ textureFilterMode = GrTextureParams::kMipMap_FilterMode;
+ break;
+ case SkPaint::kHigh_FilterLevel:
+ SkErrorInternals::SetError( kInvalidPaint_SkError,
+ "Sorry, I don't yet support high quality "
+ "filtering on the GPU. Falling back to "
+ "MIPMaps.");
+ textureFilterMode = GrTextureParams::kMipMap_FilterMode;
+ break;
+ }
+
+ params.setFilterMode(textureFilterMode);
if (!this->shouldTileBitmap(bitmap, params, srcRectPtr)) {
// take the simple case
@@ -1278,7 +1300,7 @@
SkScalarMul(srcRect.fBottom, hInv));
bool needsTextureDomain = false;
- if (params.isBilerp()) {
+ if (params.filterMode() != GrTextureParams::kNone_FilterMode) {
// Need texture domain if drawing a sub rect.
needsTextureDomain = srcRect.width() < bitmap.width() ||
srcRect.height() < bitmap.height();
@@ -1323,7 +1345,7 @@
SkMatrix::I(),
textureDomain,
GrTextureDomainEffect::kClamp_WrapMode,
- params.isBilerp()));
+ params.filterMode()));
} else {
effect.reset(GrSimpleTextureEffect::Create(texture, SkMatrix::I(), params));
}