Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@10503 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/SkLua.cpp b/src/utils/SkLua.cpp
index 8267132..427093b 100644
--- a/src/utils/SkLua.cpp
+++ b/src/utils/SkLua.cpp
@@ -714,12 +714,12 @@
         sk_bzero(&info, sizeof(info));
 
         SkColor colors[3];  // hacked in for extracting info on 3 color case.
-        SkScalar pos[3];    
+        SkScalar pos[3];
 
         info.fColorCount = 3;
         info.fColors = &colors[0];
         info.fColorOffsets = &pos[0];
-        
+
         SkShader::GradientType t = shader->asAGradient(&info);
 
         if (SkShader::kNone_GradientType != t) {
@@ -731,7 +731,7 @@
             if (info.fColorCount == 3){
                 setfield_number(L, "midPos", pos[1]);
             }
-            
+
             return 1;
         }
     }