Hide alloc size vs content size below API
Remove old gl shaders class
Move texture matrix to sampler class

git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrContext.cpp b/gpu/src/GrContext.cpp
index ad7f776..0423483 100644
--- a/gpu/src/GrContext.cpp
+++ b/gpu/src/GrContext.cpp
@@ -129,7 +129,6 @@
                 return NULL;

             }

         }

-        GrTexture* clampTexture = clampEntry->texture();

         GrGpu::TextureDesc rtDesc = desc;

         rtDesc.fFlags |= GrGpu::kRenderTarget_TextureFlag |

                          GrGpu::kNoPathRendering_TextureFlag;

@@ -145,7 +144,6 @@
             fGpu->setRenderTarget(texture->asRenderTarget());

             fGpu->setTexture(0, clampEntry->texture());

             fGpu->setStencilPass(GrDrawTarget::kNone_StencilPass);

-            fGpu->setTextureMatrix(0, GrMatrix::I());

             fGpu->setViewMatrix(GrMatrix::I());

             fGpu->setAlpha(0xff);

             fGpu->setBlendFunc(GrDrawTarget::kOne_BlendCoeff, GrDrawTarget::kZero_BlendCoeff);

@@ -164,16 +162,10 @@
             if (arg.succeeded()) {

                 GrPoint* verts = (GrPoint*) arg.vertices();

                 verts[0].setIRectFan(0, 0,

-                                     texture->contentWidth(),

-                                     texture->contentHeight(),

+                                     texture->width(),

+                                     texture->height(),

                                      2*sizeof(GrPoint));

-                GrScalar tw = GrFixedToScalar(GR_Fixed1 *

-                                              clampTexture->contentWidth() /

-                                              clampTexture->allocWidth());

-                GrScalar th = GrFixedToScalar(GR_Fixed1 *

-                                              clampTexture->contentHeight() /

-                                              clampTexture->allocHeight());

-                verts[1].setRectFan(0, 0, tw, th, 2*sizeof(GrPoint));

+                verts[1].setIRectFan(0, 0, 1, 1, 2*sizeof(GrPoint));

                 fGpu->drawNonIndexed(GrDrawTarget::kTriangleFan_PrimitiveType,

                                      0, 4);

                 entry = fTextureCache->createAndLock(*key, texture);

@@ -377,8 +369,8 @@
         GrDrawTarget::AutoViewMatrixRestore avmr;

         if (NULL != matrix) {

             avmr.set(target);

-            target->concatViewMatrix(*matrix);

-            target->concatTextureMatrix(0, *matrix);

+            target->preConcatViewMatrix(*matrix);

+            target->preConcatSamplerMatrix(0, *matrix);

         }

 

         target->drawNonIndexed(primType, 0, vertCount);

@@ -399,10 +391,10 @@
                 m.postConcat(*matrix);

             }

 

-            target->concatViewMatrix(m);

+            target->preConcatViewMatrix(m);

 

             if (textured) {

-                target->concatTextureMatrix(0, m);

+                target->preConcatSamplerMatrix(0, m);

             }

             target->drawNonIndexed(GrDrawTarget::kTriangleFan_PrimitiveType, 0, 4);

         #else

@@ -438,7 +430,7 @@
     if (NULL != dstMatrix) {

         m.postConcat(*dstMatrix);

     }

-    target->concatViewMatrix(m);

+    target->preConcatViewMatrix(m);

 

     m.setAll(srcRect.width(), 0,                srcRect.fLeft,

              0,               srcRect.height(), srcRect.fTop,

@@ -446,7 +438,7 @@
     if (NULL != srcMatrix) {

         m.postConcat(*srcMatrix);

     }

-    target->concatTextureMatrix(0, m);

+    target->preConcatSamplerMatrix(0, m);

 

     target->setVertexSourceToBuffer(layout, fGpu->getUnitSquareVertexBuffer());

     target->drawNonIndexed(GrDrawTarget::kTriangleFan_PrimitiveType, 0, 4);

@@ -921,16 +913,18 @@
     GrMatrix matrix;

     matrix.setTranslate(GrIntToScalar(left), GrIntToScalar(top));

     fGpu->setViewMatrix(matrix);

-    matrix.setScale(GR_Scalar1 / texture->allocWidth(),

-                    GR_Scalar1 / texture->allocHeight());

-    fGpu->setTextureMatrix(0, matrix);

 

     fGpu->disableState(GrDrawTarget::kClip_StateBit);

     fGpu->setAlpha(0xFF);

     fGpu->setBlendFunc(GrDrawTarget::kOne_BlendCoeff,

                        GrDrawTarget::kZero_BlendCoeff);

     fGpu->setTexture(0, texture);

-    fGpu->setSamplerState(0, GrSamplerState::ClampNoFilter());

+

+    GrSamplerState sampler;

+    sampler.setClampNoFilter();

+    matrix.setScale(GR_Scalar1 / width, GR_Scalar1 / height);

+    sampler.setMatrix(matrix);

+    fGpu->setSamplerState(0, sampler);

 

     GrVertexLayout layout = GrDrawTarget::StagePosAsTexCoordVertexLayoutBit(0);

     static const int VCOUNT = 4;

@@ -946,7 +940,6 @@
 

 void GrContext::SetPaint(const GrPaint& paint, GrDrawTarget* target) {

     target->setTexture(0, paint.getTexture());

-    target->setTextureMatrix(0, paint.fTextureMatrix);

     target->setSamplerState(0, paint.fSampler);

     target->setColor(paint.fColor);

 

@@ -1019,7 +1012,7 @@
 }

 

 void GrContext::concatMatrix(const GrMatrix& m) const {

-    fGpu->concatViewMatrix(m);

+    fGpu->preConcatViewMatrix(m);

 }

 

 static inline intptr_t setOrClear(intptr_t bits, int shift, intptr_t pred) {