Speculative render target ref/unref fixes
https://codereview.appspot.com/6592051/
git-svn-id: http://skia.googlecode.com/svn/trunk@5754 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 7eb3422..560c1a7 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1839,7 +1839,9 @@
const SkRect& rect,
float sigmaX, float sigmaY) {
ASSERT_OWNED_RESOURCE(srcTexture);
- GrRenderTarget* oldRenderTarget = this->getRenderTarget();
+
+ AutoRenderTarget art(this);
+
AutoMatrix avm(this, GrMatrix::I());
SkIRect clearRect;
int scaleFactorX, radiusX;
@@ -1946,7 +1948,6 @@
srcTexture = dstTexture;
SkTSwap(dstTexture, tempTexture);
}
- this->setRenderTarget(oldRenderTarget);
if (srcTexture == temp1.texture()) {
return temp1.detach();
} else if (srcTexture == temp2.texture()) {