commit | f30893561924659685b4c0fcffc2ee23be7246fd | [log] [tgz] |
---|---|---|
author | John Stiles <johnstiles@google.com> | Wed Aug 16 08:49:32 2023 -0400 |
committer | SkCQ <skcq-be@skia-corp.google.com.iam.gserviceaccount.com> | Wed Aug 16 14:50:17 2023 +0000 |
tree | 7c5ea1bdbc7db668aa5dfa25112129ab580f8251 | |
parent | 3ab12f40c2a4e47400aba89bbcd2761fe2215f97 [diff] |
Add nanobench test for a Graphite 'small' SkSL shader. Just like Ganesh, I've taken the fragment shader used by GM_lcdtext for our "small" benchmark. Change-Id: I03041649d147afe6892c6f89d8d4fe623ad0a164 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/743236 Commit-Queue: Jim Van Verth <jvanverth@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>