commit | 027de5f922e8ad1acc5402829f716b8c513fdd8d | [log] [tgz] |
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author | senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Jul 08 18:03:33 2011 +0000 |
committer | senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Jul 08 18:03:33 2011 +0000 |
tree | 54311004bf208dd995caef3a3d0ec91e71124d04 | |
parent | 47e0a09052eb4c93a4506ebf3c64070fafc3d4b3 [diff] |
GPU-based Gaussian blur. This is a first stab at implementing a GPU-based Gaussian blur in Ganesh. The convolution shader is implemented as a new filtering mode. There are several known issues: - no support for blur types other than "normal" - FBO truncation problem at high zoom values - uses bilinear for upsampling instead of Mitchell Review URL: http://codereview.appspot.com/4645082/ git-svn-id: http://skia.googlecode.com/svn/trunk@1830 2bbb7eff-a529-9590-31e7-b0007b416f81