Remove default texture coords / texture matrix
Review URL: https://codereview.appspot.com/6775100
git-svn-id: http://skia.googlecode.com/svn/trunk@6293 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index fd30c54..14eeace 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1456,10 +1456,8 @@
GrContext::AutoRenderTarget art(context, dstTexture->asRenderTarget());
GrContext::AutoClip acs(context, rect);
- SkMatrix sampleM;
- sampleM.setIDiv(srcTexture->width(), srcTexture->height());
GrPaint paint;
- paint.colorStage(0)->setEffect(effect, sampleM);
+ paint.colorStage(0)->setEffect(effect);
context->drawRect(paint, rect);
}