Reworked gradient shader to no longer explicitly set gl_FragColor or return prematurely.
This should fix failing linux buildbot, and should play nicer with programs that don't use the gl_FragColor global, or that have multiple stages.
Also disabled debug printing from revision 4445.
Review URL: https://codereview.appspot.com/6345063
git-svn-id: http://skia.googlecode.com/svn/trunk@4454 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 4f24174..e49c664 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -115,7 +115,7 @@
///////////////////////////////////////////////////////////////////////////////
-static bool gPrintStartupSpew = GR_DEBUG;
+static bool gPrintStartupSpew;
static bool fbo_test(const GrGLInterface* gl, int w, int h) {