Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)"

Temporarily revert this change in order to roll other changes into Chrome.

TBR=bsalomon@google.com

Review URL: http://codereview.appspot.com/4807051

git-svn-id: http://skia.googlecode.com/svn/trunk@1958 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGL.cpp b/gpu/src/GrGpuGL.cpp
index eae2019..09b337c 100644
--- a/gpu/src/GrGpuGL.cpp
+++ b/gpu/src/GrGpuGL.cpp
@@ -658,152 +658,12 @@
         viewport.fWidth  = desc.fWidth;
         viewport.fHeight = desc.fHeight;
 
-        bool isMSAA = kIsMultisampled_GrPlatformRenderTargetFlagBit &
-                     desc.fRenderTargetFlags;
-
-        return new GrGLRenderTarget(this, rtIDs, NULL, desc.fConfig,
-                                    desc.fStencilBits, isMSAA, viewport, NULL);
+        return new GrGLRenderTarget(this, rtIDs, NULL, desc.fStencilBits,
+                                    kIsMultisampled_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags,
+                                    viewport, NULL);
     }
 }
 
-namespace {
-
-static const GrGLenum kUnknownGLFormat = ~0;
-
-GrGLenum get_fbo_color_format() {
-    GrGLint cbType;
-    GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER,
-                                    GR_GL_COLOR_ATTACHMENT0,
-                                    GR_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
-                                    &cbType);
-    GrGLint cbID;
-    GrGLint cbFormat;
-    switch (cbType) {
-        case GR_GL_RENDERBUFFER:
-            GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER,
-                                    GR_GL_COLOR_ATTACHMENT0,
-                                    GR_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
-                                    &cbID);
-            GR_GL(BindRenderbuffer(GR_GL_RENDERBUFFER, cbID));
-            GR_GL_GetRenderbufferParameteriv(GR_GL_RENDERBUFFER,
-                                             GR_GL_RENDERBUFFER_INTERNAL_FORMAT,
-                                             &cbFormat);
-            return cbFormat;
-            break;
-        case GR_GL_TEXTURE:
-            // ES doesn't have glGetTexLevelParameter
-            if (GR_GL_SUPPORT_DESKTOP) {
-                GrGLint cbLevel;
-                GrGLint cbFace;
-                GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER,
-                                    GR_GL_COLOR_ATTACHMENT0,
-                                    GR_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
-                                    &cbID);
-                GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER,
-                                    GR_GL_COLOR_ATTACHMENT0,
-                                    GR_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,
-                                    &cbLevel);
-                GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER,
-                            GR_GL_COLOR_ATTACHMENT0,
-                            GR_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,
-                            &cbFace);
-                GrGLenum bind;
-                GrGLenum target;
-                if (cbFace) {
-                    bind = GR_GL_TEXTURE_CUBE_MAP;
-                    target = cbFace;
-                } else {
-                    bind = GR_GL_TEXTURE_2D;
-                    target = GR_GL_TEXTURE_2D;
-                }
-                GR_GL(BindTexture(bind, cbID));
-                GR_GL_GetTexLevelParameteriv(target, cbLevel, 
-                                    GR_GL_TEXTURE_INTERNAL_FORMAT, &cbFormat);
-                return cbFormat;
-            } else {
-                return kUnknownGLFormat;
-            }
-            break;
-        default:
-            // we can get here with FBO 0, not a render buffer or a texture
-            return kUnknownGLFormat;
-    }
-}
-
-GrPixelConfig internal_color_format_to_config(GrGLenum iFormat) {
-    switch (iFormat) {
-        case GR_GL_RGB565:
-            return kRGB_565_GrPixelConfig;
-        case GR_GL_RGBA4:
-            return kRGBA_4444_GrPixelConfig;
-        case GR_GL_RGBA8:
-        case GR_GL_SRGB8_ALPHA8:
-        case GR_GL_SRGB_ALPHA:
-        case GR_GL_RGBA:
-        case GR_GL_BGRA:
-            return kRGBA_8888_GrPixelConfig;
-        case GR_GL_RGB8:
-        case GR_GL_SRGB8:
-        case GR_GL_SRGB:
-            return kRGBX_8888_GrPixelConfig;
-        default:
-            // there are many GL formats we don't have enums
-            // for. We should still render to them if the client
-            // asks us.
-            return kUnknown_GrPixelConfig;
-    }
-}
-
-GrPixelConfig get_implied_color_config(bool arbFBOExtension) {
-    GrGLint rSize, bSize, gSize, aSize;
-    if (arbFBOExtension) {
-        GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER, 
-                GR_GL_COLOR_ATTACHMENT0,
-                GR_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, &rSize);
-        GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER,
-                GR_GL_COLOR_ATTACHMENT0,
-                GR_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, &gSize);
-        GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER, 
-                GR_GL_COLOR_ATTACHMENT0,
-                GR_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, &bSize);
-        GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER,
-                GR_GL_COLOR_ATTACHMENT0, 
-                GR_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, &aSize);
-    } else {
-        GR_GL_GetIntegerv(GR_GL_RED_BITS, &rSize);
-        GR_GL_GetIntegerv(GR_GL_GREEN_BITS, &gSize);
-        GR_GL_GetIntegerv(GR_GL_BLUE_BITS, &bSize);
-        GR_GL_GetIntegerv(GR_GL_ALPHA_BITS, &aSize);
-    }
-
-    if(8 == rSize && 8 == gSize && 8 == bSize) {
-       if (0 == aSize) {
-           return kRGBX_8888_GrPixelConfig;
-       } else if (8 == aSize) {
-           return kRGBA_8888_GrPixelConfig;
-       }
-    } else if (4 == rSize && 4 == gSize && 4 == bSize && 4 == aSize) {
-        return kRGBA_4444_GrPixelConfig;
-    } else if (5 == rSize && 6 == gSize && 5 == bSize && 0 == aSize) {
-        return kRGB_565_GrPixelConfig;
-    }
-    return kUnknown_GrPixelConfig;
-}
-
-int get_fbo_stencil_bits(bool arbFBOExtension) {
-    GrGLint stencilBits;
-    if (arbFBOExtension) {
-        GR_GL_GetFramebufferAttachmentParameteriv(GR_GL_FRAMEBUFFER,
-                                    GR_GL_STENCIL_ATTACHMENT,
-                                    GR_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
-                                    &stencilBits);
-    } else {
-        GR_GL_GetIntegerv(GR_GL_STENCIL_BITS, &stencilBits);
-    }
-    return stencilBits;
-}
-}
-
 GrRenderTarget* GrGpuGL::onCreateRenderTargetFrom3DApiState() {
 
     GrGLRenderTarget::GLRenderTargetIDs rtIDs;
@@ -813,29 +673,17 @@
     rtIDs.fMSColorRenderbufferID = 0;
     rtIDs.fStencilRenderbufferID = 0;
 
-    bool arbFBO = (GR_GL_SUPPORT_DESKTOP && (fGLVersion > 3.0 ||
-                   this->hasExtension("GL_ARB_framebuffer_object")));
-
     GrGLIRect viewport;
     viewport.setFromGLViewport();
-    int stencilBits = get_fbo_stencil_bits(arbFBO);
+    GrGLuint stencilBits;
+    GR_GL_GetIntegerv(GR_GL_STENCIL_BITS, (GrGLint*)&stencilBits);
 
-    GrPixelConfig config;
     GrGLint samples;
     GR_GL_GetIntegerv(GR_GL_SAMPLES, &samples);
-    GrGLenum fmat = get_fbo_color_format();
-    if (kUnknownGLFormat == fmat) {
-        config = get_implied_color_config(arbFBO);
-    } else {
-        config = internal_color_format_to_config(fmat);
-    }
-
-    // may have to bind a texture to gets its format
-    this->setSpareTextureUnit();
 
     rtIDs.fOwnIDs = false;
 
-    return new GrGLRenderTarget(this, rtIDs, NULL, config, stencilBits,
+    return new GrGLRenderTarget(this, rtIDs, NULL, stencilBits, 
                                 (samples > 0), viewport, NULL);
 }