Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp
http://codereview.appspot.com/6138056/
git-svn-id: http://skia.googlecode.com/svn/trunk@3807 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrSoftwarePathRenderer.cpp b/src/gpu/GrSoftwarePathRenderer.cpp
index c591ac5..6780e0f 100644
--- a/src/gpu/GrSoftwarePathRenderer.cpp
+++ b/src/gpu/GrSoftwarePathRenderer.cpp
@@ -7,21 +7,203 @@
*/
#include "GrSoftwarePathRenderer.h"
+#include "GrPaint.h"
+#include "SkPaint.h"
+#include "GrRenderTarget.h"
+#include "GrContext.h"
+#include "SkDraw.h"
+#include "SkRasterClip.h"
-
+////////////////////////////////////////////////////////////////////////////////
bool GrSoftwarePathRenderer::canDrawPath(const SkPath& path,
GrPathFill fill,
const GrDrawTarget* target,
bool antiAlias) const {
- if (!antiAlias) {
- // TODO: the SW renderer can also handle non-AA paths
+ if (!antiAlias || NULL == fContext) {
+ // TODO: We could allow the SW path to also handle non-AA paths but
+ // this would mean that GrDefaultPathRenderer would never be called
+ // (since it appears after the SW renderer in the path renderer
+ // chain). Some testing would need to be done r.e. performance
+ // and consistency of the resulting images before removing
+ // the "!antiAlias" clause from the above test
return false;
}
- // TODO: set to true when filled out
- return false;
+ return true;
}
+namespace {
+
+////////////////////////////////////////////////////////////////////////////////
+SkPath::FillType gr_fill_to_sk_fill(GrPathFill fill) {
+ switch (fill) {
+ case kWinding_PathFill:
+ return SkPath::kWinding_FillType;
+ case kEvenOdd_PathFill:
+ return SkPath::kEvenOdd_FillType;
+ case kInverseWinding_PathFill:
+ return SkPath::kInverseWinding_FillType;
+ case kInverseEvenOdd_PathFill:
+ return SkPath::kInverseEvenOdd_FillType;
+ default:
+ GrCrash("Unexpected fill.");
+ return SkPath::kWinding_FillType;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// gets device coord bounds of path (not considering the fill) and clip. The
+// path bounds will be a subset of the clip bounds. returns false if
+// path bounds would be empty.
+bool get_path_and_clip_bounds(const GrDrawTarget* target,
+ const SkPath& path,
+ const GrVec* translate,
+ GrIRect* pathBounds,
+ GrIRect* clipBounds) {
+ // compute bounds as intersection of rt size, clip, and path
+ const GrRenderTarget* rt = target->getDrawState().getRenderTarget();
+ if (NULL == rt) {
+ return false;
+ }
+ *pathBounds = GrIRect::MakeWH(rt->width(), rt->height());
+ const GrClip& clip = target->getClip();
+ if (clip.hasConservativeBounds()) {
+ clip.getConservativeBounds().roundOut(clipBounds);
+ if (!pathBounds->intersect(*clipBounds)) {
+ return false;
+ }
+ } else {
+ // pathBounds is currently the rt extent, set clip bounds to that rect.
+ *clipBounds = *pathBounds;
+ }
+ GrRect pathSBounds = path.getBounds();
+ if (!pathSBounds.isEmpty()) {
+ if (NULL != translate) {
+ pathSBounds.offset(*translate);
+ }
+ target->getDrawState().getViewMatrix().mapRect(&pathSBounds,
+ pathSBounds);
+ GrIRect pathIBounds;
+ pathSBounds.roundOut(&pathIBounds);
+ if (!pathBounds->intersect(pathIBounds)) {
+ return false;
+ }
+ } else {
+ return false;
+ }
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * sw rasterizes path to A8 mask using the context's matrix and uploads to a
+ * scratch texture.
+ */
+
+bool sw_draw_path_to_mask_texture(const SkPath& clientPath,
+ const GrIRect& pathDevBounds,
+ GrPathFill fill,
+ GrContext* context,
+ const GrPoint* translate,
+ GrAutoScratchTexture* tex,
+ bool antiAlias) {
+ SkPaint paint;
+ SkPath tmpPath;
+ const SkPath* pathToDraw = &clientPath;
+ if (kHairLine_PathFill == fill) {
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setStrokeWidth(SK_Scalar1);
+ } else {
+ paint.setStyle(SkPaint::kFill_Style);
+ SkPath::FillType skfill = gr_fill_to_sk_fill(fill);
+ if (skfill != pathToDraw->getFillType()) {
+ tmpPath = *pathToDraw;
+ tmpPath.setFillType(skfill);
+ pathToDraw = &tmpPath;
+ }
+ }
+ paint.setAntiAlias(antiAlias);
+ paint.setColor(SK_ColorWHITE);
+
+ GrMatrix matrix = context->getMatrix();
+ if (NULL != translate) {
+ matrix.postTranslate(translate->fX, translate->fY);
+ }
+
+ matrix.postTranslate(-pathDevBounds.fLeft * SK_Scalar1,
+ -pathDevBounds.fTop * SK_Scalar1);
+ GrIRect bounds = GrIRect::MakeWH(pathDevBounds.width(),
+ pathDevBounds.height());
+
+ SkBitmap bm;
+ bm.setConfig(SkBitmap::kA8_Config, bounds.fRight, bounds.fBottom);
+ if (!bm.allocPixels()) {
+ return false;
+ }
+ sk_bzero(bm.getPixels(), bm.getSafeSize());
+
+ SkDraw draw;
+ sk_bzero(&draw, sizeof(draw));
+ SkRasterClip rc(bounds);
+ draw.fRC = &rc;
+ draw.fClip = &rc.bwRgn();
+ draw.fMatrix = &matrix;
+ draw.fBitmap = &bm;
+ draw.drawPath(*pathToDraw, paint);
+
+ const GrTextureDesc desc = {
+ kNone_GrTextureFlags,
+ bounds.fRight,
+ bounds.fBottom,
+ kAlpha_8_GrPixelConfig,
+ 0 // samples
+ };
+
+ tex->set(context, desc);
+ GrTexture* texture = tex->texture();
+
+ if (NULL == texture) {
+ return false;
+ }
+ SkAutoLockPixels alp(bm);
+ texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
+ bm.getPixels(), bm.rowBytes());
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+void draw_around_inv_path(GrDrawTarget* target,
+ GrDrawState::StageMask stageMask,
+ const GrIRect& clipBounds,
+ const GrIRect& pathBounds) {
+ GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
+ GrRect rect;
+ if (clipBounds.fTop < pathBounds.fTop) {
+ rect.iset(clipBounds.fLeft, clipBounds.fTop,
+ clipBounds.fRight, pathBounds.fTop);
+ target->drawSimpleRect(rect, NULL, stageMask);
+ }
+ if (clipBounds.fLeft < pathBounds.fLeft) {
+ rect.iset(clipBounds.fLeft, pathBounds.fTop,
+ pathBounds.fLeft, pathBounds.fBottom);
+ target->drawSimpleRect(rect, NULL, stageMask);
+ }
+ if (clipBounds.fRight > pathBounds.fRight) {
+ rect.iset(pathBounds.fRight, pathBounds.fTop,
+ clipBounds.fRight, pathBounds.fBottom);
+ target->drawSimpleRect(rect, NULL, stageMask);
+ }
+ if (clipBounds.fBottom > pathBounds.fBottom) {
+ rect.iset(clipBounds.fLeft, pathBounds.fBottom,
+ clipBounds.fRight, clipBounds.fBottom);
+ target->drawSimpleRect(rect, NULL, stageMask);
+ }
+}
+
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// return true on success; false on failure
bool GrSoftwarePathRenderer::onDrawPath(const SkPath& path,
GrPathFill fill,
const GrVec* translate,
@@ -29,7 +211,48 @@
GrDrawState::StageMask stageMask,
bool antiAlias) {
- // TODO: move onDrawPath routine (& its helpers) here from GrContext.cpp
+ if (NULL == fContext) {
+ return false;
+ }
+
+ GrAutoScratchTexture ast;
+ GrIRect pathBounds, clipBounds;
+ if (!get_path_and_clip_bounds(target, path, translate,
+ &pathBounds, &clipBounds)) {
+ return true; // path is empty so there is nothing to do
+ }
+ if (sw_draw_path_to_mask_texture(path, pathBounds,
+ fill, fContext,
+ translate, &ast, antiAlias)) {
+ GrTexture* texture = ast.texture();
+ GrAssert(NULL != texture);
+ GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
+ enum {
+ kPathMaskStage = GrPaint::kTotalStages,
+ };
+ target->drawState()->setTexture(kPathMaskStage, texture);
+ target->drawState()->sampler(kPathMaskStage)->reset();
+ GrScalar w = GrIntToScalar(pathBounds.width());
+ GrScalar h = GrIntToScalar(pathBounds.height());
+ GrRect maskRect = GrRect::MakeWH(w / texture->width(),
+ h / texture->height());
+ const GrRect* srcRects[GrDrawState::kNumStages] = {NULL};
+ srcRects[kPathMaskStage] = &maskRect;
+ stageMask |= 1 << kPathMaskStage;
+ GrRect dstRect = GrRect::MakeLTRB(
+ SK_Scalar1* pathBounds.fLeft,
+ SK_Scalar1* pathBounds.fTop,
+ SK_Scalar1* pathBounds.fRight,
+ SK_Scalar1* pathBounds.fBottom);
+ target->drawRect(dstRect, NULL, stageMask, srcRects, NULL);
+ target->drawState()->setTexture(kPathMaskStage, NULL);
+ if (GrIsFillInverted(fill)) {
+ draw_around_inv_path(target, stageMask,
+ clipBounds, pathBounds);
+ }
+ return true;
+ }
+
return false;
}