Re-enable invsqrt usage for normalize() in SkRP.

Now that http://review.skia.org/765658 has landed in Chrome, we
can use inverse-sqrt in SkRP again without worrying about pixel
diff errors, because --disable-skia-runtime-opts will give us
full-precision invsqrt values. This should recover a bit of
performance in SkRP code that uses normalize, such as the
LightingImageFilter.

Bug: b/40042946
Bug: b/40045490
Change-Id: I6494d42b7b858d8a36b811052bacfd714aea3bfb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/768556
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
3 files changed