Fixup rendering of empty paths (including inverted fills)
Add GM and Sample that draw empty paths with various styles and fills

Review URL: http://codereview.appspot.com/5185047/



git-svn-id: http://skia.googlecode.com/svn/trunk@2414 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleEmptyPath.cpp b/samplecode/SampleEmptyPath.cpp
new file mode 100644
index 0000000..5c865c6
--- /dev/null
+++ b/samplecode/SampleEmptyPath.cpp
@@ -0,0 +1,130 @@
+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "SampleCode.h"
+#include "SkView.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+#include "SkRandom.h"
+
+class EmptyPathView : public SampleView {
+public:
+    EmptyPathView() {}
+
+protected:
+    // overrides from SkEventSink
+    virtual bool onQuery(SkEvent* evt) {
+        if (SampleCode::TitleQ(*evt)) {
+            SampleCode::TitleR(evt, "EmptyPath");
+            return true;
+        }
+        return this->INHERITED::onQuery(evt);
+    }
+    
+    void drawEmpty(SkCanvas* canvas,
+                   SkColor color,
+                   const SkRect& clip,
+                   SkPaint::Style style,
+                   SkPath::FillType fill) {
+        SkPath path;
+        path.setFillType(fill);
+        SkPaint paint;
+        paint.setColor(color);
+        paint.setStyle(style);
+        canvas->save();
+        canvas->clipRect(clip);
+        canvas->drawPath(path, paint);
+        canvas->restore();
+    }
+    
+    virtual void onDrawContent(SkCanvas* canvas) {
+        struct FillAndName {
+            SkPath::FillType fFill;
+            const char*      fName;
+        };
+        static const FillAndName gFills[] = {
+            {SkPath::kWinding_FillType, "Winding"},
+            {SkPath::kEvenOdd_FillType, "Even / Odd"},
+            {SkPath::kInverseWinding_FillType, "Inverse Winding"},
+            {SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"},
+        };
+        struct StyleAndName {
+            SkPaint::Style fStyle;
+            const char*    fName;
+        };
+        static const StyleAndName gStyles[] = {
+            {SkPaint::kFill_Style, "Fill"},
+            {SkPaint::kStroke_Style, "Stroke"},
+            {SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
+        };
+
+        SkPaint titlePaint;
+        titlePaint.setColor(SK_ColorBLACK);
+        titlePaint.setAntiAlias(true);
+        titlePaint.setLCDRenderText(true);
+        titlePaint.setTextSize(24 * SK_Scalar1);
+        const char title[] = "Empty Paths Drawn Into Rectangle Clips With Indicated Style and Fill";
+        canvas->drawText(title, strlen(title),
+                         40 * SK_Scalar1,
+                         100*SK_Scalar1,
+                         titlePaint);
+
+        SkRandom rand;
+        SkRect rect = SkRect::MakeWH(125*SK_Scalar1, 100*SK_Scalar1);
+        int i = 0;
+        canvas->save();
+        canvas->translate(80 * SK_Scalar1, 0);
+        canvas->save();
+        for (int style = 0; style < SK_ARRAY_COUNT(gStyles); ++style) {
+            for (int fill = 0; fill < SK_ARRAY_COUNT(gFills); ++fill) {
+                if (0 == i % 4) {
+                    canvas->restore();
+                    canvas->translate(0, rect.height() + 50 * SK_Scalar1);
+                    canvas->save();
+                } else {
+                    canvas->translate(rect.width() + 100 * SK_Scalar1, 0);
+                }
+                ++i;
+
+
+                SkColor color = rand.nextU();
+                color = 0xff000000| color; // force solid
+                this->drawEmpty(canvas, color, rect,
+                                gStyles[style].fStyle, gFills[fill].fFill);
+
+                SkPaint rectPaint;
+                rectPaint.setColor(SK_ColorBLACK);
+                rectPaint.setStyle(SkPaint::kStroke_Style);
+                rectPaint.setStrokeWidth(-1);
+                rectPaint.setAntiAlias(true);
+                canvas->drawRect(rect, rectPaint);
+
+                char label[1024];
+                sprintf(label, "%s, %s", gStyles[style].fName,
+                                         gFills[fill].fName);
+                SkPaint labelPaint;
+                labelPaint.setColor(color);
+                labelPaint.setAntiAlias(true);
+                labelPaint.setLCDRenderText(true);
+                canvas->drawText(label, strlen(label), 
+                                 0, rect.height() + 15 * SK_Scalar1,
+                                 labelPaint);
+            }
+        }
+        canvas->restore();
+        canvas->restore();
+    }
+    
+private:
+    typedef SampleView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new EmptyPathView; }
+static SkViewRegister reg(MyFactory);
+