Make a separate path renderer object. Move enum types to GrTypes.h
Review URL http://codereview.appspot.com/4167067/
git-svn-id: http://skia.googlecode.com/svn/trunk@829 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/include/GrInOrderDrawBuffer.h b/gpu/include/GrInOrderDrawBuffer.h
index 0dba8e3..d59eb96 100644
--- a/gpu/include/GrInOrderDrawBuffer.h
+++ b/gpu/include/GrInOrderDrawBuffer.h
@@ -81,12 +81,12 @@
void playback(GrDrawTarget* target);
// overrides from GrDrawTarget
- virtual void drawIndexed(PrimitiveType primitiveType,
+ virtual void drawIndexed(GrPrimitiveType primitiveType,
int startVertex,
int startIndex,
int vertexCount,
int indexCount);
- virtual void drawNonIndexed(PrimitiveType primitiveType,
+ virtual void drawNonIndexed(GrPrimitiveType primitiveType,
int startVertex,
int vertexCount);
@@ -103,7 +103,7 @@
private:
struct Draw {
- PrimitiveType fPrimitiveType;
+ GrPrimitiveType fPrimitiveType;
int fStartVertex;
int fStartIndex;
int fVertexCount;