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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000010#ifndef GrPathRenderer_DEFINED
11#define GrPathRenderer_DEFINED
12
13#include "GrDrawTarget.h"
bsalomon@google.com30085192011-08-19 15:42:31 +000014#include "GrPathRendererChain.h"
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000015
bsalomon@google.com49313f62011-09-14 13:54:05 +000016#include "SkTArray.h"
17
reed@google.com07f3ee12011-05-16 17:21:57 +000018class SkPath;
bsalomon@google.com30085192011-08-19 15:42:31 +000019
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000020struct GrPoint;
21
22/**
23 * Base class for drawing paths into a GrDrawTarget.
bsalomon@google.comee435122011-07-01 14:57:55 +000024 * Paths may be drawn multiple times as when tiling for supersampling. The
25 * calls on GrPathRenderer to draw a path will look like this:
26 *
bsalomon@google.com289533a2011-10-27 12:34:25 +000027 * pr->setPath(target, path, fill, aa, translate); // sets the path to draw
bsalomon@google.comee435122011-07-01 14:57:55 +000028 * pr->drawPath(...); // draw the path
29 * pr->drawPath(...);
30 * ...
31 * pr->clearPath(); // finished with the path
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000032 */
bsalomon@google.com67dc5482011-04-04 18:45:32 +000033class GR_API GrPathRenderer : public GrRefCnt {
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000034public:
bsalomon@google.com30085192011-08-19 15:42:31 +000035
36 /**
37 * This is called to install custom path renderers in every GrContext at
38 * create time. The default implementation in GrCreatePathRenderer_none.cpp
39 * does not add any additional renderers. Link against another
bsalomon@google.com181e9bd2011-09-07 18:42:30 +000040 * implementation to install your own. The first added is the most preferred
41 * path renderer, second is second most preferred, etc.
bsalomon@google.com30085192011-08-19 15:42:31 +000042 *
43 * @param context the context that will use the path renderer
44 * @param flags flags indicating how path renderers will be used
45 * @param prChain the chain to add path renderers to.
46 */
47 static void AddPathRenderers(GrContext* context,
48 GrPathRendererChain::UsageFlags flags,
49 GrPathRendererChain* prChain);
50
51
bsalomon@google.comc2099d22012-03-02 21:26:50 +000052 GrPathRenderer();
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000053
54 /**
55 * For complex clips Gr uses the stencil buffer. The path renderer must be
56 * able to render paths into the stencil buffer. However, the path renderer
bsalomon@google.comee435122011-07-01 14:57:55 +000057 * itself may require the stencil buffer to resolve the path fill rule.
58 * This function queries whether the path render needs its own stencil
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000059 * pass. If this returns false then drawPath() should not modify the
bsalomon@google.comee435122011-07-01 14:57:55 +000060 * the target's stencil settings but use those already set on target. The
61 * target is passed as a param in case the answer depends upon draw state.
62 * The view matrix and render target set on the draw target may change
63 * before setPath/drawPath is called and so shouldn't be considered.
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000064 *
65 * @param target target that the path will be rendered to
66 * @param path the path that will be drawn
67 * @param fill the fill rule that will be used, will never be an inverse
68 * rule.
69 *
70 * @return false if this path renderer can generate interior-only fragments
71 * without changing the stencil settings on the target. If it
72 * returns true the drawPathToStencil will be used when rendering
73 * clips.
74 */
bsalomon@google.comc2099d22012-03-02 21:26:50 +000075 virtual bool requiresStencilPass(const SkPath& path,
76 GrPathFill fill,
77 const GrDrawTarget* target) const {
78 return false;
79 }
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +000080
bsalomon@google.comc2099d22012-03-02 21:26:50 +000081 virtual bool canDrawPath(const SkPath& path,
82 GrPathFill fill,
83 const GrDrawTarget* target,
84 bool antiAlias) const = 0;
bsalomon@google.comee435122011-07-01 14:57:55 +000085 /**
86 * Draws the path into the draw target. If requiresStencilBuffer returned
87 * false then the target may be setup for stencil rendering (since the
88 * path renderer didn't claim that it needs to use the stencil internally).
89 *
bsalomon@google.comee435122011-07-01 14:57:55 +000090 * @param stages bitfield that indicates which stages are
91 * in use. All enabled stages expect positions
92 * as texture coordinates. The path renderer
93 * use the remaining stages for its path
94 * filling algorithm.
95 */
bsalomon@google.comc2099d22012-03-02 21:26:50 +000096 virtual bool drawPath(const SkPath& path,
97 GrPathFill fill,
98 const GrVec* translate,
99 GrDrawTarget* target,
100 GrDrawState::StageMask stageMask,
101 bool antiAlias) {
102 GrAssert(this->canDrawPath(path, fill, target, antiAlias));
103 return this->onDrawPath(path, fill, translate,
104 target, stageMask, antiAlias);
105 }
bsalomon@google.comee435122011-07-01 14:57:55 +0000106
107 /**
108 * Draws the path to the stencil buffer. Assume the writable stencil bits
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000109 * are already initialized to zero. Fill will always be either
110 * kWinding_PathFill or kEvenOdd_PathFill.
111 *
112 * Only called if requiresStencilPass returns true for the same combo of
113 * target, path, and fill. Never called with an inverse fill.
114 *
115 * The default implementation assumes the path filling algorithm doesn't
116 * require a separate stencil pass and so crashes.
117 *
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000118 */
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000119 virtual void drawPathToStencil(const SkPath& path,
120 GrPathFill fill,
121 GrDrawTarget* target) {
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000122 GrCrash("Unexpected call to drawPathToStencil.");
123 }
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000124
tomhudson@google.comd22b6e42011-06-24 15:53:40 +0000125protected:
bsalomon@google.comc2099d22012-03-02 21:26:50 +0000126 virtual bool onDrawPath(const SkPath& path,
127 GrPathFill fill,
128 const GrVec* translate,
129 GrDrawTarget* target,
130 GrDrawState::StageMask stageMask,
131 bool antiAlias) = 0;
tomhudson@google.comd22b6e42011-06-24 15:53:40 +0000132
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000133private:
134
135 typedef GrRefCnt INHERITED;
136};
137
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000138#endif
bsalomon@google.comee435122011-07-01 14:57:55 +0000139