1. 022a3e1 Call reset() in text context rather than set to SkMatrix::I(). Perf improvement in bench. by bsalomon@google.com · 13 years ago
  2. f4a9c82 Split GrTextContext into baseclass and subclass by bsalomon@google.com · 13 years ago[Renamed (70%) from src/gpu/GrTextContext.cpp]
  3. e3d7095 Change interface on GrDrawTarget to reserve vtx/idx space at same time by bsalomon@google.com · 13 years ago
  4. 1e266f8 Remove GrDrawState::setSampler, use direct access to sampler by bsalomon@google.com · 14 years ago
  5. 6b67e21 roll more changes from r2830 back in by bsalomon@google.com · 14 years ago
  6. 8f9cbd6 Cleanup of r2830. by bsalomon@google.com · 14 years ago
  7. 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 14 years ago
  8. 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 14 years ago
  9. 9791291 Prep for GrDrawState as a class Part 2 by bsalomon@google.com · 14 years ago
  10. 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 14 years ago
  11. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/src/GrTextContext.cpp]
  12. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  13. cee661a Reapply r1951. by bsalomon@google.com · 14 years ago
  14. ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 14 years ago
  15. aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 14 years ago
  16. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 14 years ago
  17. 3914958 Fix text-as-path with skshader on gpu by bsalomon@google.com · 14 years ago
  18. 26c2d0a Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint by bsalomon@google.com · 14 years ago
  19. 07f3ee1 use SkPath for GrPath, removing GrPathIter entirely by reed@google.com · 14 years ago
  20. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 14 years ago
  21. 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 14 years ago
  22. 0ebe81a always flush accumulated draws before we purge the font cache by reed@google.com · 14 years ago
  23. 080773c Add blend constant color and use it for lcd text common case (no fancy blend or shaded text) by bsalomon@google.com · 14 years ago
  24. 0b50b2e If we compute an exact clip bounds prefer it over user passed bounds. Also clarify that bounds are conservative. by bsalomon@google.com · 14 years ago
  25. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  26. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  27. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  28. 86afc2a Batch consecutive draw rects. by bsalomon@google.com · 14 years ago
  29. 7d34d2e Increase number of stages from 1 to 2 by bsalomon@google.com · 14 years ago
  30. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  31. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  32. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 14 years ago
  33. 313e403 flush inorder drawtarget (i.e. flushText) before we purge the atlas/cache by reed@google.com · 15 years ago
  34. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago