1. 07fc0d1 Revert r4287. Large numbers of textures created by random gradients can cause poor driver performance (at least on Mac) by bsalomon@google.com · 13 years ago
  2. 15c0fea AutoScratchTexture can now release its texture and it will return to the texture cache when freed by robertphillips@google.com · 13 years ago
  3. 8f7e1da Remove count budget from resource cache by bsalomon@google.com · 13 years ago
  4. cf6285b fix warnings on Mac in src/gpu and include/gpu by caryclark@google.com · 13 years ago
  5. 0ec107f Remove incorrect GrAssert calls in GrResourceCache::removeAll by twiz@google.com · 13 years ago
  6. fb30951 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used by bsalomon@google.com · 14 years ago
  7. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/src/GrResourceCache.cpp]
  8. 6087975 Fix assertions in GrResourceCache::removeAll, don't reattached invalidated resources by bsalomon@google.com · 14 years ago
  9. e9a9894 Fix GrResourceCache::removeAll when one resource holds a lock on another by bsalomon@google.com · 14 years ago
  10. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
  11. a5a1da8 Handle recursive call into GrResourceCache::purgeAsNeeded by bsalomon@google.com · 14 years ago
  12. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  13. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 14 years ago[Renamed (62%) from gpu/src/GrTextureCache.cpp]
  14. 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 14 years ago
  15. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  16. b89a643 fix warning about size_t >= 0 (which must always be true) by reed@google.com · 14 years ago
  17. 01804b4 add getter/setter for TextureCache, so that clients can make their budget by reed@google.com · 14 years ago
  18. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago