Gitiles
Code Review
Sign In
review.blissroms.org
/
platform_external_skia
/
07fc0d178e20f74a88dd78384f817b53204e625f
/
src
/
gpu
/
GrResourceCache.h
07fc0d1
Revert r4287. Large numbers of textures created by random gradients can cause poor driver performance (at least on Mac)
by bsalomon@google.com
· 13 years ago
15c0fea
AutoScratchTexture can now release its texture and it will return to the texture cache when freed
by robertphillips@google.com
· 13 years ago
8f7e1da
Remove count budget from resource cache
by bsalomon@google.com
· 13 years ago
a1e5795
GrTexture can now create its own cache key
by robertphillips@google.com
· 13 years ago
05e7024
Expose functionality to purge the GPU texture cache while running SampleApp.
by twiz@google.com
· 13 years ago
fb30951
[GPU] tile when large bitmap pased drawBitmap and only a small fraction is used
by bsalomon@google.com
· 14 years ago
d38f137
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
by bsalomon@google.com
· 14 years ago
[Renamed from gpu/src/GrResourceCache.h]
558a75b
Use a single stencil buffer for a given width,height,samplecount
by bsalomon@google.com
· 14 years ago
a5a1da8
Handle recursive call into GrResourceCache::purgeAsNeeded
by bsalomon@google.com
· 14 years ago
ec3ed6a
Automatic update of all copyright notices to reflect new license terms.
by epoger@google.com
· 14 years ago
50398bf
Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup.
by bsalomon@google.com
· 14 years ago