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platform_external_skia
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129b8e3237b80b9d258a8f48e8f54c0073cafbdc
/
gpu
/
include
/
GrDrawTarget.h
129b8e3
Implement edge AA for concave polys in the tesselated path renderer.
by senorblanco@chromium.org
· 14 years ago
7ac249b
Enable SSAA on inverse filled paths
by bsalomon@google.com
· 14 years ago
271cffc
Add dual source blending support for proper blending with coverage.
by bsalomon@google.com
· 14 years ago
ef3913b
Batch up draws into triangle fans as large as possible when drawing convex
by senorblanco@chromium.org
· 14 years ago
26c2d0a
Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint
by bsalomon@google.com
· 14 years ago
d31cbc4
Removing remnants of GrGLEffect.
by junov@google.com
· 14 years ago
f2d9155
separate coverage stages from color stages.
by bsalomon@google.com
· 14 years ago
92e0f22
Edge antialiasing for convex shapes in Ganesh
by senorblanco@chromium.org
· 14 years ago
97c88c2
Add color filters to gpu path.
by Scroggo
· 14 years ago
8295dc1
4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time.
by bsalomon@google.com
· 14 years ago
6aa25c3
Make Gr clear take a rect for a partial-clear
by bsalomon@google.com
· 14 years ago
a47a48d
SSSA for drawVerts, cleanup determination of when stage is enabled
by bsalomon@google.com
· 14 years ago
06afe7b
Per-draw super sampling. Disabled, path only, 2x2 only
by bsalomon@google.com
· 14 years ago
0b335c1
Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer
by bsalomon@google.com
· 14 years ago
4be283f
Adds a build flag for GL to never use vertex attributes that don't have per-vertex values.
by bsalomon@google.com
· 14 years ago
bcdbbe6
by bsalomon@google.com
· 14 years ago
f93e717
Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders
by junov@google.com
· 14 years ago
080773c
Add blend constant color and use it for lcd text common case (no fancy blend or shaded text)
by bsalomon@google.com
· 14 years ago
cd9d69b
Upstreaming changes from android.
by djsollen@google.com
· 14 years ago
5aaa69e
Fixups for clipstack, convexity test for paths.
by bsalomon@google.com
· 14 years ago
d302f14
Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
by bsalomon@google.com
· 14 years ago
27847de
Fix line endings in Gr files and set svn eol style to LF
by bsalomon@google.com
· 14 years ago
ffca400
Make a separate path renderer object. Move enum types to GrTypes.h
by bsalomon@google.com
· 14 years ago
c6cf723
Hide alloc size vs content size below API
by bsalomon@google.com
· 14 years ago
86afc2a
Batch consecutive draw rects.
by bsalomon@google.com
· 14 years ago
1c13c96
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
by bsalomon@google.com
· 14 years ago
6f7fbc9
Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts.
by bsalomon@google.com
· 14 years ago
7d34d2e
Increase number of stages from 1 to 2
by bsalomon@google.com
· 14 years ago
5782d71
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
by bsalomon@google.com
· 14 years ago
8531c1c
Towards issue #106
by bsalomon@google.com
· 14 years ago
8195f67
rename DrawState to DrState -- MS decided to #define DrawState, complicating
by reed@google.com
· 14 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 15 years ago