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platform_external_skia
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129b8e3237b80b9d258a8f48e8f54c0073cafbdc
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gpu
/
src
/
GrGLProgram.h
129b8e3
Implement edge AA for concave polys in the tesselated path renderer.
by senorblanco@chromium.org
· 14 years ago
0d83172
Reduce GrGLProgram::ProgramDesc from 88B to 24B.
by tomhudson@google.com
· 14 years ago
2f83940
Fixes performance for texture domain uniform upload
by junov@google.com
· 14 years ago
271cffc
Add dual source blending support for proper blending with coverage.
by bsalomon@google.com
· 14 years ago
ef3913b
Batch up draws into triangle fans as large as possible when drawing convex
by senorblanco@chromium.org
· 14 years ago
d31cbc4
Removing remnants of GrGLEffect.
by junov@google.com
· 14 years ago
f2d9155
separate coverage stages from color stages.
by bsalomon@google.com
· 14 years ago
6acc9b3
Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled.
by junov@google.com
· 14 years ago
92e0f22
Edge antialiasing for convex shapes in Ganesh
by senorblanco@chromium.org
· 14 years ago
25a61c3
Remove unused variable.
by Scroggo
· 14 years ago
2d9ddf9
Keep program cache consistent when program creation fails.
by bsalomon@google.com
· 14 years ago
97c88c2
Add color filters to gpu path.
by Scroggo
· 14 years ago
9196130
Make shader generator more legible. Get rid of some magic values.
by bsalomon@google.com
· 14 years ago
6aef1fb
Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa.
by bsalomon@google.com
· 14 years ago
4be283f
Adds a build flag for GL to never use vertex attributes that don't have per-vertex values.
by bsalomon@google.com
· 14 years ago
f93e717
Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders
by junov@google.com
· 14 years ago