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platform_external_skia
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13788bfbedc2528fbfa71162c888908c88f03ac2
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src
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gpu
/
GrGpuGLFixed.cpp
d38f137
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
by bsalomon@google.com
· 14 years ago
[Renamed from gpu/src/GrGpuGLFixed.cpp]
86c1f71
Gpu blend optimizations, handle more xfer modes with fractional pixel coverage
by bsalomon@google.com
· 14 years ago
a310826
Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm
by bsalomon@google.com
· 14 years ago
18c9c19
Put caps in a struct, move up to GrDrawTarget
by bsalomon@google.com
· 14 years ago
aeb2160
Add GrAAHairLinePathRenderer
by bsalomon@google.com
· 14 years ago
1f221a7
More prep work in Gr for landing AA hairline renderer.
by bsalomon@google.com
· 14 years ago
0b77d68
Make GrGLInterface a per-GrContext refcounted object rather than a global
by bsalomon@google.com
· 14 years ago
ec3ed6a
Automatic update of all copyright notices to reflect new license terms.
by epoger@google.com
· 14 years ago
25fb21f
Refactor GrDrawTarget vertex/index api
by bsalomon@google.com
· 14 years ago
271cffc
Add dual source blending support for proper blending with coverage.
by bsalomon@google.com
· 14 years ago
cc4dac3
Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix.
by bsalomon@google.com
· 14 years ago
6aef1fb
Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa.
by bsalomon@google.com
· 14 years ago
a47a48d
SSSA for drawVerts, cleanup determination of when stage is enabled
by bsalomon@google.com
· 14 years ago
669fdc4
Adds read pixels to GrTexture and GrRenderTarget
by bsalomon@google.com
· 14 years ago
b65e0cb
by twiz@google.com
· 14 years ago
0f31ca7
by twiz@google.com
· 14 years ago
080773c
Add blend constant color and use it for lcd text common case (no fancy blend or shaded text)
by bsalomon@google.com
· 14 years ago
a7f84e1
Make flush discardable and lazily reset context
by bsalomon@google.com
· 14 years ago
ffca400
Make a separate path renderer object. Move enum types to GrTypes.h
by bsalomon@google.com
· 14 years ago
c6cf723
Hide alloc size vs content size below API
by bsalomon@google.com
· 14 years ago
1c13c96
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
by bsalomon@google.com
· 14 years ago
7acdb8e
by bsalomon@google.com
· 14 years ago
5782d71
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
by bsalomon@google.com
· 15 years ago
2e7b43d
Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
by bsalomon@google.com
· 15 years ago
8531c1c
Towards issue #106
by bsalomon@google.com
· 15 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 15 years ago