1. 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 14 years ago
  2. c82b889 Cleanup handling of GL versions, fix function names by bsalomon@google.com · 14 years ago
  3. 2ec7280 Fix some warnings by bsalomon@google.com · 14 years ago
  4. bc5cf51 Use BindFragDataLocation (rather than indexed variant) for FS color output. by bsalomon@google.com · 14 years ago
  5. 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 14 years ago
  6. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 14 years ago
  7. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 14 years ago
  8. 3ad3d44 Include GrGLInterface.h instead of forward declaring, since we have to get NULL defined anyway. by bsalomon@google.com · 14 years ago
  9. 30ee1b5 Fix forward decl by bsalomon@google.com · 14 years ago
  10. 15b11df Make GrGpuGL release its resources before GrGLInterface is released. by bsalomon@google.com · 14 years ago
  11. d4f299e Fix some mac compilation errors generated when building utils within chrome. by seanpaul@google.com · 14 years ago
  12. 6fb736f Simplify specification of default interface by bsalomon@google.com · 14 years ago
  13. 6087975 Fix assertions in GrResourceCache::removeAll, don't reattached invalidated resources by bsalomon@google.com · 14 years ago
  14. 6610567 Move edgeAA shader gen code to its own function by bsalomon@google.com · 14 years ago
  15. ba72f04 enable OES derivatives extension in shaders that use it by bsalomon@google.com · 14 years ago
  16. 79afcaa Workaround crash in cmd buffer validation code when GL shaders/programs fail by bsalomon@google.com · 14 years ago
  17. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 14 years ago
  18. da13aae Remove unnecessary forward decl that was causing a warning. by bsalomon@google.com · 14 years ago
  19. a996fec Use push_back_n() in place of multiple push_back()s by bsalomon@google.com · 14 years ago
  20. 8c2fe99 Fix some issues in gpu device with perspective. Add a gm that would have caught them. by bsalomon@google.com · 14 years ago
  21. dbeeac3 Add perspective support to the gpu aa hairline renderer. by bsalomon@google.com · 14 years ago
  22. 4f83be8 Fix GrContext::drawPaint with perspective, also never apply AA by bsalomon@google.com · 14 years ago
  23. 3839632 [gpu] Remove getMaxStretch for perspective, use mapRadius for perspective path subdiv tol, add test by bsalomon@google.com · 14 years ago
  24. 181e9bd Improve gpu path subdiv with perspective, remove tolerance scale, fix comment by bsalomon@google.com · 14 years ago
  25. 46a2a1e Make gpu hairline check for degenerate quad more robust by bsalomon@google.com · 14 years ago
  26. 6defc04 Fix bitrot in GrGLDefaultInterface_android.cpp by bsalomon@google.com · 14 years ago
  27. dca4aab Make GL calls go through macro (and therefore trigger callback function if present) by bsalomon@google.com · 14 years ago
  28. 7d4679a Rename existing nonpreserving reallocs to reset, add reset to SkAutoMalloc, use reset in GrBufferAllocPool by bsalomon@google.com · 14 years ago
  29. 973b879 Remove unneeded #define by bsalomon@google.com · 14 years ago
  30. 56bfc5a Add optional per-gl-func client callback. by bsalomon@google.com · 14 years ago
  31. 9b09c9e Abort AA rect path when index buffer allocation fails by bsalomon@google.com · 14 years ago
  32. fcb0dbc Fix GrAAHairLinePathRenderer fixed pt build by bsalomon@google.com · 14 years ago
  33. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 14 years ago
  34. 69f2e05 Updated iOS SampleApp and the simple hello world Skia Cocoa App under experimental by yangsu@google.com · 14 years ago
  35. dd5f744 Add SkMatrix::getPerspectiveTypeMaskOnly() and SkMatrix::isTriviallyIdentity(). by tomhudson@google.com · 14 years ago
  36. 7ccf460 [committed on behalf of dmaclach@chromium.org.] by senorblanco@chromium.org · 14 years ago
  37. ab3dee5 Fix GPU assumption that clipstack begins with intersect or replace. by bsalomon@google.com · 14 years ago
  38. 17b7894 rolling back the experimental rollbacks in r2178-2179 by epoger@google.com · 14 years ago
  39. 5f22657 rolling tree back to its state as of r2169 to see if that fixes Windows buildbots by epoger@google.com · 14 years ago
  40. fa51041 Experimental revert of 2170 to see if the buildbot issues are somehow related. by tomhudson@google.com · 14 years ago
  41. 3a9eaec Don't intersect clipstack with root device bounds by bsalomon@google.com · 14 years ago
  42. 513909f9 Remove compiler warnings (Linux clang, mostly). by tomhudson@google.com · 14 years ago
  43. 3299260 Remove compiler warnings (gcc on Linux). codereview.appspot.com/4922052/ by tomhudson@google.com · 14 years ago
  44. 1f221a7 More prep work in Gr for landing AA hairline renderer. by bsalomon@google.com · 14 years ago
  45. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 14 years ago
  46. 8214587 Exit early from 0 prim draws in GrDrawTarget by bsalomon@google.com · 14 years ago
  47. e9a9894 Fix GrResourceCache::removeAll when one resource holds a lock on another by bsalomon@google.com · 14 years ago
  48. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 14 years ago
  49. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 14 years ago
  50. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
  51. 0a17bec Fix build break in r2136 by bsalomon@google.com · 14 years ago
  52. f7c00f6 Clening up GrBinHashKey. Removing unnecessary streaming capability by junov@google.com · 14 years ago
  53. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 14 years ago
  54. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 14 years ago
  55. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 14 years ago
  56. a8e686e Make program unit test run clean and add it to tests program by bsalomon@google.com · 14 years ago
  57. 4d3aaaf Move some gpu headers out of the public include dir by bsalomon@google.com · 14 years ago
  58. eefe6f1 Fix crash in GrStencilBuffer when it tries to unlock itself but has lost its GrGpu ptr. by bsalomon@google.com · 14 years ago
  59. 8ccaddd Increase default cache size Review URL: http://codereview.appspot.com/4810087/ by bsalomon@google.com · 14 years ago
  60. a44f700 Fix some ref leaks by bsalomon@google.com · 14 years ago
  61. d4777d9 Remove unnecessary header include. by bsalomon@google.com · 14 years ago
  62. f6ff495 Fix sb/rt size computation by bsalomon@google.com · 14 years ago
  63. ab15d61 fix bug in r2077 by bsalomon@google.com · 14 years ago
  64. 9c6e3af Suppress uninit warning. by bsalomon@google.com · 14 years ago
  65. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
  66. 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 14 years ago
  67. 6513cd0 Fail draws when can't get geom into vb/ib. by bsalomon@google.com · 14 years ago
  68. 82866fd Fail path rendering gracefully when vb/ib space alloc fails by bsalomon@google.com · 14 years ago
  69. edc177d Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use stencil-only fbo for clear) by bsalomon@google.com · 14 years ago
  70. c7e6d08 Fix dumb copy/paste error by bsalomon@google.com · 14 years ago
  71. a5a1da8 Handle recursive call into GrResourceCache::purgeAsNeeded by bsalomon@google.com · 14 years ago
  72. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 14 years ago
  73. c49d66b Add glReadBuffer to GrGLInterface. by bsalomon@google.com · 14 years ago
  74. d32c5f5 by bsalomon@google.com · 14 years ago
  75. 4737082 Correct check against GR_USE_PLATFORM_CREATE_SAMPLE_COUNT by bsalomon@google.com · 14 years ago
  76. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 14 years ago
  77. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 14 years ago
  78. e938b19 iOS SampleApp menu related changes by yangsu@google.com · 14 years ago
  79. dea2f8d Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() by bsalomon@google.com · 14 years ago
  80. 71f341a Split texture upload out from onCreateTexture by bsalomon@google.com · 14 years ago
  81. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 14 years ago
  82. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 14 years ago
  83. 2c2508d More variable initializations and curly braces to avoid Linux compiler warnings. by tomhudson@google.com · 14 years ago
  84. e14490a Move GL headers out of public include dir by bsalomon@google.com · 14 years ago
  85. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  86. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 14 years ago
  87. cee661a Reapply r1951. by bsalomon@google.com · 14 years ago
  88. ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 14 years ago
  89. aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 14 years ago
  90. 2ce9a04 Improve GPU blur performance by clearing only when necessary. This gives a by senorblanco@chromium.org · 14 years ago
  91. fdaf2b9 Revert r1937 while I try to figure out the GM failures. by senorblanco@chromium.org · 14 years ago
  92. b7f28d6 Improve GPU blur speed by clearing only when necessary. This gives a by senorblanco@chromium.org · 14 years ago
  93. 237a461 Instead of turning clipping off during AA, clip to the offscreen tile when by tomhudson@google.com · 14 years ago
  94. 5c63865 Use texture cache for writePixels temp by bsalomon@google.com · 14 years ago
  95. d9f826c flip Y in uploads to bottom-up textures (and add gm test) by bsalomon@google.com · 14 years ago
  96. 6b73e55 Undo accidental commit of GrContext.cpp in r1860. by bsalomon@google.com · 14 years ago
  97. eb2aa1d Make CPU->GPU blur path use texture cache by bsalomon@google.com · 14 years ago
  98. bd3e320 Updated SkUIView to use the current code, added a default gl interface for ios by yangsu@google.com · 14 years ago
  99. aadd9f8 GPU-based blur cleanup. Clean up some issues raised in code review: by senorblanco@chromium.org · 14 years ago
  100. 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 14 years ago