- 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 14 years ago
- c82b889 Cleanup handling of GL versions, fix function names by bsalomon@google.com · 14 years ago
- 2ec7280 Fix some warnings by bsalomon@google.com · 14 years ago
- bc5cf51 Use BindFragDataLocation (rather than indexed variant) for FS color output. by bsalomon@google.com · 14 years ago
- 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 14 years ago
- 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 14 years ago
- 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 14 years ago
- 3ad3d44 Include GrGLInterface.h instead of forward declaring, since we have to get NULL defined anyway. by bsalomon@google.com · 14 years ago
- 30ee1b5 Fix forward decl by bsalomon@google.com · 14 years ago
- 15b11df Make GrGpuGL release its resources before GrGLInterface is released. by bsalomon@google.com · 14 years ago
- d4f299e Fix some mac compilation errors generated when building utils within chrome. by seanpaul@google.com · 14 years ago
- 6fb736f Simplify specification of default interface by bsalomon@google.com · 14 years ago
- 6087975 Fix assertions in GrResourceCache::removeAll, don't reattached invalidated resources by bsalomon@google.com · 14 years ago
- 6610567 Move edgeAA shader gen code to its own function by bsalomon@google.com · 14 years ago
- ba72f04 enable OES derivatives extension in shaders that use it by bsalomon@google.com · 14 years ago
- 79afcaa Workaround crash in cmd buffer validation code when GL shaders/programs fail by bsalomon@google.com · 14 years ago
- 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 14 years ago
- da13aae Remove unnecessary forward decl that was causing a warning. by bsalomon@google.com · 14 years ago
- a996fec Use push_back_n() in place of multiple push_back()s by bsalomon@google.com · 14 years ago
- 8c2fe99 Fix some issues in gpu device with perspective. Add a gm that would have caught them. by bsalomon@google.com · 14 years ago
- dbeeac3 Add perspective support to the gpu aa hairline renderer. by bsalomon@google.com · 14 years ago
- 4f83be8 Fix GrContext::drawPaint with perspective, also never apply AA by bsalomon@google.com · 14 years ago
- 3839632 [gpu] Remove getMaxStretch for perspective, use mapRadius for perspective path subdiv tol, add test by bsalomon@google.com · 14 years ago
- 181e9bd Improve gpu path subdiv with perspective, remove tolerance scale, fix comment by bsalomon@google.com · 14 years ago
- 46a2a1e Make gpu hairline check for degenerate quad more robust by bsalomon@google.com · 14 years ago
- 6defc04 Fix bitrot in GrGLDefaultInterface_android.cpp by bsalomon@google.com · 14 years ago
- dca4aab Make GL calls go through macro (and therefore trigger callback function if present) by bsalomon@google.com · 14 years ago
- 7d4679a Rename existing nonpreserving reallocs to reset, add reset to SkAutoMalloc, use reset in GrBufferAllocPool by bsalomon@google.com · 14 years ago
- 973b879 Remove unneeded #define by bsalomon@google.com · 14 years ago
- 56bfc5a Add optional per-gl-func client callback. by bsalomon@google.com · 14 years ago
- 9b09c9e Abort AA rect path when index buffer allocation fails by bsalomon@google.com · 14 years ago
- fcb0dbc Fix GrAAHairLinePathRenderer fixed pt build by bsalomon@google.com · 14 years ago
- aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 14 years ago
- 69f2e05 Updated iOS SampleApp and the simple hello world Skia Cocoa App under experimental by yangsu@google.com · 14 years ago
- dd5f744 Add SkMatrix::getPerspectiveTypeMaskOnly() and SkMatrix::isTriviallyIdentity(). by tomhudson@google.com · 14 years ago
- 7ccf460 [committed on behalf of dmaclach@chromium.org.] by senorblanco@chromium.org · 14 years ago
- ab3dee5 Fix GPU assumption that clipstack begins with intersect or replace. by bsalomon@google.com · 14 years ago
- 17b7894 rolling back the experimental rollbacks in r2178-2179 by epoger@google.com · 14 years ago
- 5f22657 rolling tree back to its state as of r2169 to see if that fixes Windows buildbots by epoger@google.com · 14 years ago
- fa51041 Experimental revert of 2170 to see if the buildbot issues are somehow related. by tomhudson@google.com · 14 years ago
- 3a9eaec Don't intersect clipstack with root device bounds by bsalomon@google.com · 14 years ago
- 513909f9 Remove compiler warnings (Linux clang, mostly). by tomhudson@google.com · 14 years ago
- 3299260 Remove compiler warnings (gcc on Linux). codereview.appspot.com/4922052/ by tomhudson@google.com · 14 years ago
- 1f221a7 More prep work in Gr for landing AA hairline renderer. by bsalomon@google.com · 14 years ago
- 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 14 years ago
- 8214587 Exit early from 0 prim draws in GrDrawTarget by bsalomon@google.com · 14 years ago
- e9a9894 Fix GrResourceCache::removeAll when one resource holds a lock on another by bsalomon@google.com · 14 years ago
- 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 14 years ago
- 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 14 years ago
- 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
- 0a17bec Fix build break in r2136 by bsalomon@google.com · 14 years ago
- f7c00f6 Clening up GrBinHashKey. Removing unnecessary streaming capability by junov@google.com · 14 years ago
- 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 14 years ago
- b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 14 years ago
- 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 14 years ago
- a8e686e Make program unit test run clean and add it to tests program by bsalomon@google.com · 14 years ago
- 4d3aaaf Move some gpu headers out of the public include dir by bsalomon@google.com · 14 years ago
- eefe6f1 Fix crash in GrStencilBuffer when it tries to unlock itself but has lost its GrGpu ptr. by bsalomon@google.com · 14 years ago
- 8ccaddd Increase default cache size Review URL: http://codereview.appspot.com/4810087/ by bsalomon@google.com · 14 years ago
- a44f700 Fix some ref leaks by bsalomon@google.com · 14 years ago
- d4777d9 Remove unnecessary header include. by bsalomon@google.com · 14 years ago
- f6ff495 Fix sb/rt size computation by bsalomon@google.com · 14 years ago
- ab15d61 fix bug in r2077 by bsalomon@google.com · 14 years ago
- 9c6e3af Suppress uninit warning. by bsalomon@google.com · 14 years ago
- 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
- 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 14 years ago
- 6513cd0 Fail draws when can't get geom into vb/ib. by bsalomon@google.com · 14 years ago
- 82866fd Fail path rendering gracefully when vb/ib space alloc fails by bsalomon@google.com · 14 years ago
- edc177d Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use stencil-only fbo for clear) by bsalomon@google.com · 14 years ago
- c7e6d08 Fix dumb copy/paste error by bsalomon@google.com · 14 years ago
- a5a1da8 Handle recursive call into GrResourceCache::purgeAsNeeded by bsalomon@google.com · 14 years ago
- 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 14 years ago
- c49d66b Add glReadBuffer to GrGLInterface. by bsalomon@google.com · 14 years ago
- d32c5f5 by bsalomon@google.com · 14 years ago
- 4737082 Correct check against GR_USE_PLATFORM_CREATE_SAMPLE_COUNT by bsalomon@google.com · 14 years ago
- 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 14 years ago
- a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 14 years ago
- e938b19 iOS SampleApp menu related changes by yangsu@google.com · 14 years ago
- dea2f8d Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() by bsalomon@google.com · 14 years ago
- 71f341a Split texture upload out from onCreateTexture by bsalomon@google.com · 14 years ago
- 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 14 years ago
- aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 14 years ago
- 2c2508d More variable initializations and curly braces to avoid Linux compiler warnings. by tomhudson@google.com · 14 years ago
- e14490a Move GL headers out of public include dir by bsalomon@google.com · 14 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
- 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 14 years ago
- cee661a Reapply r1951. by bsalomon@google.com · 14 years ago
- ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 14 years ago
- aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 14 years ago
- 2ce9a04 Improve GPU blur performance by clearing only when necessary. This gives a by senorblanco@chromium.org · 14 years ago
- fdaf2b9 Revert r1937 while I try to figure out the GM failures. by senorblanco@chromium.org · 14 years ago
- b7f28d6 Improve GPU blur speed by clearing only when necessary. This gives a by senorblanco@chromium.org · 14 years ago
- 237a461 Instead of turning clipping off during AA, clip to the offscreen tile when by tomhudson@google.com · 14 years ago
- 5c63865 Use texture cache for writePixels temp by bsalomon@google.com · 14 years ago
- d9f826c flip Y in uploads to bottom-up textures (and add gm test) by bsalomon@google.com · 14 years ago
- 6b73e55 Undo accidental commit of GrContext.cpp in r1860. by bsalomon@google.com · 14 years ago
- eb2aa1d Make CPU->GPU blur path use texture cache by bsalomon@google.com · 14 years ago
- bd3e320 Updated SkUIView to use the current code, added a default gl interface for ios by yangsu@google.com · 14 years ago
- aadd9f8 GPU-based blur cleanup. Clean up some issues raised in code review: by senorblanco@chromium.org · 14 years ago
- 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 14 years ago