1. 1983f39 Make a bunch of GrPrintfs be debug-only by bsalomon@google.com · 14 years ago
  2. 96e96df When we're not using the NULL buffer data hint update with glBufferData rather than glBufferSubData. by bsalomon@google.com · 14 years ago
  3. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 14 years ago
  4. 6150c20 Add newlines to debug error strings by bsalomon@google.com · 14 years ago
  5. 7d1276f Directly assign glBindTexture in windows gl interface rather than wglGetProcAddress since it is a GL 1.1 function and isn't exported as a ptr in the ATI driver. by bsalomon@google.com · 14 years ago
  6. fa6ac93 Fixup rendering of empty paths (including inverted fills) by bsalomon@google.com · 14 years ago
  7. c2c9b97 Fix nits by bsalomon@google.com · 14 years ago
  8. 9d12f5c Fix some VS2010 warnings Review URL: http://codereview.appspot.com/5155043 by bsalomon@google.com · 14 years ago
  9. 6f92f18 Fix GLPrograms unit test, only set fExperimentalGS if driver support is by bsalomon@google.com · 14 years ago
  10. f75b84e Add license by bsalomon@google.com · 14 years ago
  11. edfe1aa Add experimental geometry shader code to gpu backend by bsalomon@google.com · 14 years ago
  12. 4fdfcbe Fix gl error debug print. by bsalomon@google.com · 14 years ago
  13. 4b90c62 Add GrSTAllocator subclass, hide cons in GrTAllocator that takes ptr by bsalomon@google.com · 14 years ago
  14. 950d7a8 Turn off AA when coverage can't be handled correctly. by bsalomon@google.com · 14 years ago
  15. 9266901 Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic by bsalomon@google.com · 14 years ago
  16. 0d2aa84 Fix override issue, rebase win hairmodes_gpu, complexclip_gpu by bsalomon@google.com · 14 years ago
  17. d46e242 Add detection of when partial pixel coverage (for aa or otherwise) will cause incorrect blend by bsalomon@google.com · 14 years ago
  18. 2caf69d Fix signed/unsigned warning in GLCaps::print by bsalomon@google.com · 14 years ago
  19. a8a6a32 Use GrAAHairlineRenderer for line segments only if FS derivs not avail by bsalomon@google.com · 14 years ago
  20. 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 14 years ago
  21. c82b889 Cleanup handling of GL versions, fix function names by bsalomon@google.com · 14 years ago
  22. 2ec7280 Fix some warnings by bsalomon@google.com · 14 years ago
  23. bc5cf51 Use BindFragDataLocation (rather than indexed variant) for FS color output. by bsalomon@google.com · 14 years ago
  24. 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 14 years ago
  25. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 14 years ago
  26. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 14 years ago
  27. 3ad3d44 Include GrGLInterface.h instead of forward declaring, since we have to get NULL defined anyway. by bsalomon@google.com · 14 years ago
  28. 30ee1b5 Fix forward decl by bsalomon@google.com · 14 years ago
  29. 15b11df Make GrGpuGL release its resources before GrGLInterface is released. by bsalomon@google.com · 14 years ago
  30. d4f299e Fix some mac compilation errors generated when building utils within chrome. by seanpaul@google.com · 14 years ago
  31. 6fb736f Simplify specification of default interface by bsalomon@google.com · 14 years ago
  32. 6087975 Fix assertions in GrResourceCache::removeAll, don't reattached invalidated resources by bsalomon@google.com · 14 years ago
  33. 6610567 Move edgeAA shader gen code to its own function by bsalomon@google.com · 14 years ago
  34. ba72f04 enable OES derivatives extension in shaders that use it by bsalomon@google.com · 14 years ago
  35. 79afcaa Workaround crash in cmd buffer validation code when GL shaders/programs fail by bsalomon@google.com · 14 years ago
  36. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 14 years ago
  37. da13aae Remove unnecessary forward decl that was causing a warning. by bsalomon@google.com · 14 years ago
  38. a996fec Use push_back_n() in place of multiple push_back()s by bsalomon@google.com · 14 years ago
  39. 8c2fe99 Fix some issues in gpu device with perspective. Add a gm that would have caught them. by bsalomon@google.com · 14 years ago
  40. dbeeac3 Add perspective support to the gpu aa hairline renderer. by bsalomon@google.com · 14 years ago
  41. 4f83be8 Fix GrContext::drawPaint with perspective, also never apply AA by bsalomon@google.com · 14 years ago
  42. 3839632 [gpu] Remove getMaxStretch for perspective, use mapRadius for perspective path subdiv tol, add test by bsalomon@google.com · 14 years ago
  43. 181e9bd Improve gpu path subdiv with perspective, remove tolerance scale, fix comment by bsalomon@google.com · 14 years ago
  44. 46a2a1e Make gpu hairline check for degenerate quad more robust by bsalomon@google.com · 14 years ago
  45. 6defc04 Fix bitrot in GrGLDefaultInterface_android.cpp by bsalomon@google.com · 14 years ago
  46. dca4aab Make GL calls go through macro (and therefore trigger callback function if present) by bsalomon@google.com · 14 years ago
  47. 7d4679a Rename existing nonpreserving reallocs to reset, add reset to SkAutoMalloc, use reset in GrBufferAllocPool by bsalomon@google.com · 14 years ago
  48. 973b879 Remove unneeded #define by bsalomon@google.com · 14 years ago
  49. 56bfc5a Add optional per-gl-func client callback. by bsalomon@google.com · 14 years ago
  50. 9b09c9e Abort AA rect path when index buffer allocation fails by bsalomon@google.com · 14 years ago
  51. fcb0dbc Fix GrAAHairLinePathRenderer fixed pt build by bsalomon@google.com · 14 years ago
  52. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 14 years ago
  53. 69f2e05 Updated iOS SampleApp and the simple hello world Skia Cocoa App under experimental by yangsu@google.com · 14 years ago
  54. dd5f744 Add SkMatrix::getPerspectiveTypeMaskOnly() and SkMatrix::isTriviallyIdentity(). by tomhudson@google.com · 14 years ago
  55. 7ccf460 [committed on behalf of dmaclach@chromium.org.] by senorblanco@chromium.org · 14 years ago
  56. ab3dee5 Fix GPU assumption that clipstack begins with intersect or replace. by bsalomon@google.com · 14 years ago
  57. 17b7894 rolling back the experimental rollbacks in r2178-2179 by epoger@google.com · 14 years ago
  58. 5f22657 rolling tree back to its state as of r2169 to see if that fixes Windows buildbots by epoger@google.com · 14 years ago
  59. fa51041 Experimental revert of 2170 to see if the buildbot issues are somehow related. by tomhudson@google.com · 14 years ago
  60. 3a9eaec Don't intersect clipstack with root device bounds by bsalomon@google.com · 14 years ago
  61. 513909f9 Remove compiler warnings (Linux clang, mostly). by tomhudson@google.com · 14 years ago
  62. 3299260 Remove compiler warnings (gcc on Linux). codereview.appspot.com/4922052/ by tomhudson@google.com · 14 years ago
  63. 1f221a7 More prep work in Gr for landing AA hairline renderer. by bsalomon@google.com · 14 years ago
  64. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 14 years ago
  65. 8214587 Exit early from 0 prim draws in GrDrawTarget by bsalomon@google.com · 14 years ago
  66. e9a9894 Fix GrResourceCache::removeAll when one resource holds a lock on another by bsalomon@google.com · 14 years ago
  67. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 14 years ago
  68. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 14 years ago
  69. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
  70. 0a17bec Fix build break in r2136 by bsalomon@google.com · 14 years ago
  71. f7c00f6 Clening up GrBinHashKey. Removing unnecessary streaming capability by junov@google.com · 14 years ago
  72. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 14 years ago
  73. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 14 years ago
  74. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 14 years ago
  75. a8e686e Make program unit test run clean and add it to tests program by bsalomon@google.com · 14 years ago
  76. 4d3aaaf Move some gpu headers out of the public include dir by bsalomon@google.com · 14 years ago
  77. eefe6f1 Fix crash in GrStencilBuffer when it tries to unlock itself but has lost its GrGpu ptr. by bsalomon@google.com · 14 years ago
  78. 8ccaddd Increase default cache size Review URL: http://codereview.appspot.com/4810087/ by bsalomon@google.com · 14 years ago
  79. a44f700 Fix some ref leaks by bsalomon@google.com · 14 years ago
  80. d4777d9 Remove unnecessary header include. by bsalomon@google.com · 14 years ago
  81. f6ff495 Fix sb/rt size computation by bsalomon@google.com · 14 years ago
  82. ab15d61 fix bug in r2077 by bsalomon@google.com · 14 years ago
  83. 9c6e3af Suppress uninit warning. by bsalomon@google.com · 14 years ago
  84. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
  85. 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 14 years ago
  86. 6513cd0 Fail draws when can't get geom into vb/ib. by bsalomon@google.com · 14 years ago
  87. 82866fd Fail path rendering gracefully when vb/ib space alloc fails by bsalomon@google.com · 14 years ago
  88. edc177d Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use stencil-only fbo for clear) by bsalomon@google.com · 14 years ago
  89. c7e6d08 Fix dumb copy/paste error by bsalomon@google.com · 14 years ago
  90. a5a1da8 Handle recursive call into GrResourceCache::purgeAsNeeded by bsalomon@google.com · 14 years ago
  91. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 14 years ago
  92. c49d66b Add glReadBuffer to GrGLInterface. by bsalomon@google.com · 14 years ago
  93. d32c5f5 by bsalomon@google.com · 14 years ago
  94. 4737082 Correct check against GR_USE_PLATFORM_CREATE_SAMPLE_COUNT by bsalomon@google.com · 14 years ago
  95. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 14 years ago
  96. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 14 years ago
  97. e938b19 iOS SampleApp menu related changes by yangsu@google.com · 14 years ago
  98. dea2f8d Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() by bsalomon@google.com · 14 years ago
  99. 71f341a Split texture upload out from onCreateTexture by bsalomon@google.com · 14 years ago
  100. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 14 years ago