1. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 15 years ago
  2. bf858b7 update chrome-specific glconfig (should make versions of this for mac/win/linux) by reed@google.com · 15 years ago
  3. ba8efc8 add experimental custom GL header for chrome by reed@google.com · 15 years ago
  4. 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 15 years ago
  5. 117cc39 document new (temporary) build flags by reed@google.com · 15 years ago
  6. 01804b4 add getter/setter for TextureCache, so that clients can make their budget by reed@google.com · 15 years ago
  7. 63100f9 add GR_BUILD_CHROME for now. hopefully we can replace it with other, by reed@google.com · 15 years ago
  8. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 15 years ago
  9. 3f3ffd6 Fix stencil format array. by bsalomon@google.com · 15 years ago
  10. ed3a068 Fix BGRA on ES Issue 109. by bsalomon@google.com · 15 years ago
  11. 8531c1c Towards issue #106 by bsalomon@google.com · 15 years ago
  12. 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 15 years ago
  13. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 15 years ago
  14. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 15 years ago
  15. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 15 years ago
  16. 37df17d fix build for linux by reed@google.com · 15 years ago
  17. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 15 years ago
  18. ef15236 Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile). by bsalomon@google.com · 15 years ago
  19. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 15 years ago
  20. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago