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platform_external_skia
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1a2e8d233d91cc4c6622ff3d975ab7d50604c923
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gpu
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include
5782d71
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
by bsalomon@google.com
· 15 years ago
bf858b7
update chrome-specific glconfig (should make versions of this for mac/win/linux)
by reed@google.com
· 15 years ago
ba8efc8
add experimental custom GL header for chrome
by reed@google.com
· 15 years ago
42ab7ea
Cleanup including of GL headers and provide way to include custom headers, extension getter.
by bsalomon@google.com
· 15 years ago
117cc39
document new (temporary) build flags
by reed@google.com
· 15 years ago
01804b4
add getter/setter for TextureCache, so that clients can make their budget
by reed@google.com
· 15 years ago
63100f9
add GR_BUILD_CHROME for now. hopefully we can replace it with other,
by reed@google.com
· 15 years ago
2e7b43d
Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
by bsalomon@google.com
· 15 years ago
3f3ffd6
Fix stencil format array.
by bsalomon@google.com
· 15 years ago
ed3a068
Fix BGRA on ES Issue 109.
by bsalomon@google.com
· 15 years ago
8531c1c
Towards issue #106
by bsalomon@google.com
· 15 years ago
8195f67
rename DrawState to DrState -- MS decided to #define DrawState, complicating
by reed@google.com
· 15 years ago
2fbc7fa
Make SampleApp build on Win32 (still requires glew, this needs to be fixed)
by bsalomon@google.com
· 15 years ago
1fcd51e
add template macro to "safely" perform casts w/o breaking strict-aliasing
by reed@google.com
· 15 years ago
e9557f9
Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO).
by bsalomon@google.com
· 15 years ago
37df17d
fix build for linux
by reed@google.com
· 15 years ago
da96ea0
Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL
by bsalomon@google.com
· 15 years ago
ef15236
Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile).
by bsalomon@google.com
· 15 years ago
873cb1e
add gpu to the default makefile move skia-gpu files into skia/src/gpu
by reed@google.com
· 15 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 15 years ago