1. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 15 years ago
  2. 316f9923 Use macro to call gl. by bsalomon@google.com · 15 years ago
  3. 8531c1c Towards issue #106 by bsalomon@google.com · 15 years ago
  4. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 15 years ago
  5. 88b019b Force bool StageDesc to be a byte so that our memcmp equality test will work. Fixes static assert failure in xcode release build. by bsalomon@google.com · 15 years ago
  6. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago